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A Python port of the classic Star Trek BASIC game from 1971. Updated to Python 3.

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PyTrek 9000 (a.k.a PyTrek 2020)


The original free-and-open Star Trek console game was THE most played game of the day .... back in the 1970's!

PyTrek 9000

Originally written in B.A.S.I.C, from COBOL, C/C++, FORTRAN, C#, Python 2 ... and now Python 3, many have been inspired to re-create, improve, and / or simply experiment with the concept.

So far:

  • Converted from Python 2, to Python 3.

  • Changed in-system coordinates to simple 'chess like' (b,4 (etc)) references.

  • Added random event Quips – should make the game a tad more ‘NPC’?

  • Added that classic sublight / in system propulsion system. Warp speeds engines are now a seperate navigational system.

  • Warp speed selection changes game time. (Thanks Loondas!)

  • Heavily re-factored for growth, testing, re-use, and maintenance using modern Python.

Original authors did an excellent job - made the modernization a WHOLE LOT easier!

Feel free to do a 'Kirk here - Kobayashi Maru?

(Free Education for Beginners)

Thinking about adding mult-user / networked features? -Then here is a good video to assist with those networking 'Py-Spirations.

Enjoy the journey,

-- Randall Nagy

P.S

Changed the official PyTrek number from 2020 to 9000 to better support age-nostic updates & enhancements. Same for the Game Class in PyTrek1.py

To play PyTrek 9000:

>>> from PyTrek import PyTrek1

-will automaticall run this TUI universal.

zSupport?

If you want to support the effort, I seek no donations. Instead, simply feel free to purchase one of my educational or printed productions?

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A Python port of the classic Star Trek BASIC game from 1971. Updated to Python 3.

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