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premake4.lua
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--
-- ETXreaL build configuration script
--
solution "ETXreaL"
--configurations { "Release", "ReleaseWithSymbols", "Debug" }
configurations { "Release", "Debug" }
platforms {"x32", "x64"}
--
-- Release/Debug Configurations
--
configuration "Release"
defines "NDEBUG"
flags
{
"OptimizeSpeed",
"EnableSSE",
"StaticRuntime"
}
--configuration "ReleaseReleaseWithSymbols"
-- defines "NDEBUG"
-- flags
-- {
-- "OptimizeSpeed",
-- "EnableSSE",
-- "Symbols",
-- "StaticRuntime"
-- }
configuration "Debug"
defines "_DEBUG"
flags
{
"Symbols",
"StaticRuntime",
--"NoRuntimeChecks"
}
--
-- Options
--
newoption
{
trigger = "with-omnibot",
description = "Compile with Omni-bot support"
}
--newoption
--{
-- trigger = "with-freetype",
-- description = "Compile with freetype support"
--}
--newoption
--{
-- trigger = "with-openal",
-- value = "TYPE",
-- description = "Specify which OpenAL library",
-- allowed =
-- {
-- { "none", "No support for OpenAL" },
-- { "dlopen", "Dynamically load OpenAL library if available" },
-- { "link", "Link the OpenAL library as normal" },
-- { "openal-dlopen", "Dynamically load OpenAL library if available" },
-- { "openal-link", "Link the OpenAL library as normal" }
-- }
--}
--
-- Platform specific defaults
--
-- We don't support freetype on VS platform
--if _ACTION and string.sub(_ACTION, 2) == "vs" then
-- _OPTIONS["with-freetype"] = false
--end
-- Default to dlopen version of OpenAL
--if not _OPTIONS["with-openal"] then
-- _OPTIONS["with-openal"] = "dlopen"
--end
--if _OPTIONS["with-openal"] then
-- _OPTIONS["with-openal"] = "openal-" .. _OPTIONS["with-openal"]
--end
include "src/engine"
--include "src/engine/rendererGL3"
include "etmain/src/game"
include "etmain/src/cgame"
include "etmain/src/ui"
include "src/tools/etxmap"
if _OPTIONS["with-omnibot"] then
include "omni-bot/src"
end