A XR-based solution for live training of troops using rendering techniques, ML, and hardware integration, presented in SIH 2023 under the problem statement no: SIH1410.
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![Product Screenshot][product-screenshot]
The XR Training Project is a revolutionary solution designed for live military training. It incorporates cutting-edge rendering techniques, machine learning, and seamless hardware integration. This project was showcased at SIH 2023 under the problem statement SIH1410.
Key Features:
- Replication of the original environment in 3D.
- Interaction between players.
- Obstacle detection using collider technology.
- Direction management and diverse case scenarios.
Contributions and suggestions are welcome! Use the provided BLANK_README.md
to get started.
Major technologies and frameworks used in this project:
- Unity - Creating 3D environment using rendering techniques.
- Unreal Engine - Producing high-quality environment.
- Convai - Unity plugin for integrating chatbots.
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Unity:
- Creating 3D environment using rendering techniques.
- Interaction between players.
- Obstacle detection using collider.
- Direction management and different case scenarios.
-
Unreal:
- Producing high-quality environment using Unreal Engine.
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Convai:
- A Unity plug-in for integrating chatbots that help users get their queries answered.
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Oculus Quest 2:
- A cutting-edge standalone virtual reality headset with high-resolution display.
- Advanced tracking technology.
- Vast library of games and experiences.
- User-friendly setup and versatile capabilities.
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Oculus Quest 3:
- Comfortable standalone headset with improved resolution and power.
- Color passthrough capabilities with enhanced cameras and sensors.
To set up the XR Training Project locally, follow these steps: