Releases: Quitch/ai-chat
Releases · Quitch/ai-chat
v1.2.1
- Fix invalid operations in array reductions
- Fix allies not reporting their landing locations
v1.2
- Improved support for Bugs faction
v1.1
- Fixed AI not reporting tech and status changes on single planet maps
v1.0.1
- Fixed AIs not communicating landing locations
v1.0
- AI won't reset its message state on UI refresh
- Allies automatically report significant changes in planetary status
- AIs comment on their kills and defeat
- Fixed allies being blind to some enemy AIs when reporting status
- Count non-AI enemies towards assessments
v0.7
- Allies inform you when they start heading into T2
- Allies inform you when they start building orbital for the first time
- Variance added to AI checks to prevent all messages arriving at once
v0.6
- Correctly identifies Commanders and Colonels as fabbers for the purpose of colonisation checks
- Fix invasion notifications always triggering for the home planet when the AI expanded to another planet
- Improvements to how the AI detects its own invasions
v0.5
- Allied reports now inform you when your team is the sole presence on a planet
- Situation reports won't be issued by defeated allies
- Situation reports are more pessimistic
- Allies report when they're driven off a planet
- Fixed ally reports not reporting losing situations as intended
v0.4
- Allies will report the situation for your team per-planet upon request, simply send "report" in team chat
- AI more likely to call out its invasions
- AI calls out when it establishes a presence on a gas giant
v0.3.0
- Allies inform you when they're invading a planet