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Various Frontier War bugs and papercuts #573
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Yes, I only observed it on Boomtown so far. Added an edit to the initial issue now ^^
I feel like a better longterm solution would be to change the zones themselves to be smaller and closer to the harvester. I think @F1F7Y was working on reversing the format in order to also add FW to other maps. Not sure what the current state of this is ^^ |
We could modify the spawns in the .ents
I can move the zone it self, but cant easily modify the minimap. This may also require .bsp editing which isnt fun. ( Tbh r5r and tfor have this easier as they have total control over which assets they ship which enables them to edit stuff like this easier ) |
I mean we can just ship the modified file, no? Or do you mean something else? ^^ |
Yeah. It's just that the download size will go up by a considerable amount. Thinking about it editing the maps would require us to ship both the .bsp and edited .bsp_lump ( bsps are around ~300MB ). Ent files are exempt from this. |
Ok yeah, I see now what the issue is. |
Respawning in Titan causes spawning in South base, when own base is North side (EDIT: Only observed on Boomtown)
We should have a HUD battery indicator like in LTS or how this mod adds it https://northstar.thunderstore.io/package/pYt/FrontierWarBatteryIndicator/
Zones (friendly and enemy) on Forward Base Kodai are terrible and allow shooting the harvester from further away without getting hit by enemy turrets close to the harvester.
Various Frontier War bugs and papercuts #573 (comment)
Frontier War occasionally timing out lots of players mid-game Northstar#421
???
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