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Identification card placeholder art (#727)
* Imported Eiko's prototype ID art as a placeholder. Realigned textboxes on ID card prefab. Made gender field invisible as it had no place on the prototype. * Networked the ID examine interface so each card displays the same details on server and client. * Changed ID font to Do Hyeon. * Added changeable ID mugshots, so that each ID shows a different person. * Deleted the now-redundant IDExaminable class. ID's are now examined through the IdentificationCard.cs class. * Renaming files to comply with naming conventions, and removal of unneeded debug calls / comments. * Changed Contents/Systems/Examine/UI folder to Content/Systems/UI/Game/Examine. * Resolved issue where visual examine UI's weren't being displayed until the mouse hovered over another object. * Amended CompositeItemSelector to ensure null meshes weren't able to be added. This resolves the issue where items on Janicart are unable to be examined. This closes the primary issue in #464. * File renames * File rerenames Co-authored-by: CosmicCoincidence <cosmiccoincidence1991@gmail.com>
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