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Identification card placeholder art (#727)
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* Imported Eiko's prototype ID art as a placeholder.
Realigned textboxes on ID card prefab.
Made gender field invisible as it had no place on the prototype.

* Networked the ID examine interface so each card displays the same details on server and client.

* Changed ID font to Do Hyeon.

* Added changeable ID mugshots, so that each ID shows a different person.

* Deleted the now-redundant IDExaminable class.

ID's are now examined through the IdentificationCard.cs class.

* Renaming files to comply with naming conventions, and removal of unneeded debug calls / comments.

* Changed Contents/Systems/Examine/UI folder to Content/Systems/UI/Game/Examine.

* Resolved issue where visual examine UI's weren't being displayed until the mouse hovered over another object.

* Amended CompositeItemSelector to ensure null meshes weren't able to be added. This resolves the issue where items on Janicart are unable to be examined. This closes the primary issue in #464.

* File renames

* File rerenames

Co-authored-by: CosmicCoincidence <cosmiccoincidence1991@gmail.com>
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Ryan089 and cosmiccoincidence authored Jun 29, 2021
1 parent f098848 commit 3052b60
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