How Do We Lock Player Aim To The HMD? #31
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BionicFreak
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I've been testing a few games with UUVR, and I've been able to learn how to make most of them work in VR, but one thing I have yet to learn is how to lock the player's aim to the VR headset. I also don't know how to enable 6DOF, but that isn't too big of an issue for me.
Is it possible to lock player aim to the HMD, or is that something that isn't supported yet?
It's no biggie if it's not possible, I'm just amazed that someone made a tool to play almost any Unity game in VR, so thanks for that!
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