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sharedlibrarycoredtos ServerInfo
RaidMax edited this page May 21, 2023
·
1 revision
flowchart LR
classDef interfaceStyle stroke-dasharray: 5 5;
classDef abstractStyle stroke-width:4px
subgraph SharedLibraryCore.Dtos
SharedLibraryCore.Dtos.ServerInfo[[ServerInfo]]
end
Type | Name | Methods |
---|---|---|
List <ChatInfo > |
ChatHistory |
get, set |
int |
ClientCount |
get, set |
ClientHistoryInfo |
ClientHistory |
get, set |
string |
ConnectProtocolUrl |
get, set |
string |
Endpoint |
get |
string |
ExternalIPAddress |
get, set |
Game |
Game |
get, set |
string |
GameType |
get, set |
long |
ID |
get, set |
string |
IPAddress |
get, set |
bool |
IsPasswordProtected |
get, set |
Nullable <double > |
LobbyZScore |
get |
string |
Map |
get, set |
int |
MaxClients |
get, set |
string |
Name |
get, set |
bool |
Online |
get, set |
List <PlayerInfo > |
Players |
get, set |
int |
Port |
get, set |
int |
PrivateClientSlots |
get, set |
List <Report > |
Reports |
get, set |
public ServerInfo()
public string Name { get; set; }
public int Port { get; set; }
public string Map { get; set; }
public string GameType { get; set; }
public int ClientCount { get; set; }
public int MaxClients { get; set; }
public int PrivateClientSlots { get; set; }
public List<ChatInfo> ChatHistory { get; set; }
public List<PlayerInfo> Players { get; set; }
public List<Report> Reports { get; set; }
public ClientHistoryInfo ClientHistory { get; set; }
public long ID { get; set; }
public bool Online { get; set; }
public string ConnectProtocolUrl { get; set; }
public string IPAddress { get; set; }
public string ExternalIPAddress { get; set; }
public bool IsPasswordProtected { get; set; }
public string Endpoint { get; }
public Nullable<double> LobbyZScore { get; }
public Game Game { get; set; }
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