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sharedlibrarycoreeventsgamegamescriptzombie PlayerConsumedPerkGameEvent

RaidMax edited this page May 21, 2023 · 1 revision

PlayerConsumedPerkGameEvent Public class

Diagram

  flowchart LR
  classDef interfaceStyle stroke-dasharray: 5 5;
  classDef abstractStyle stroke-width:4px
  subgraph SharedLibraryCore.Events.Game.GameScript.Zombie
  SharedLibraryCore.Events.Game.GameScript.Zombie.PlayerConsumedPerkGameEvent[[PlayerConsumedPerkGameEvent]]
  end
  subgraph SharedLibraryCore.Events.Game
  SharedLibraryCore.Events.Game.ClientGameEvent[[ClientGameEvent]]
  class SharedLibraryCore.Events.Game.ClientGameEvent abstractStyle;
  end
SharedLibraryCore.Events.Game.ClientGameEvent --> SharedLibraryCore.Events.Game.GameScript.Zombie.PlayerConsumedPerkGameEvent
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Members

Properties

Public properties

Type Name Methods
EFClient Consumer get
string PerkName get, init

Details

Inheritance

Constructors

PlayerConsumedPerkGameEvent

Source code

public PlayerConsumedPerkGameEvent()

Properties

Consumer

public EFClient Consumer { get; }

PerkName

public string PerkName { get; init; }

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