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sharedlibrarycoreeventsserver GameServerEvent
RaidMax edited this page May 21, 2023
·
1 revision
flowchart LR
classDef interfaceStyle stroke-dasharray: 5 5;
classDef abstractStyle stroke-width:4px
subgraph SharedLibraryCore.Events.Server
SharedLibraryCore.Events.Server.GameServerEvent[[GameServerEvent]]
class SharedLibraryCore.Events.Server.GameServerEvent abstractStyle;
end
subgraph SharedLibraryCore.Events
SharedLibraryCore.Events.CoreEvent[[CoreEvent]]
class SharedLibraryCore.Events.CoreEvent abstractStyle;
end
SharedLibraryCore.Events.CoreEvent --> SharedLibraryCore.Events.Server.GameServerEvent
Type | Name | Methods |
---|---|---|
IGameServer |
Server |
get, init |
protected GameServerEvent()
public IGameServer Server { get; init; }
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