diff --git a/OverlayPlugin.Common/Properties/AssemblyInfo.cs b/OverlayPlugin.Common/Properties/AssemblyInfo.cs index 179307a32..b522e52f1 100644 --- a/OverlayPlugin.Common/Properties/AssemblyInfo.cs +++ b/OverlayPlugin.Common/Properties/AssemblyInfo.cs @@ -32,4 +32,4 @@ // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を // 既定値にすることができます: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.3.3.7")] \ No newline at end of file +[assembly: AssemblyVersion("0.3.3.8")] \ No newline at end of file diff --git a/OverlayPlugin.Core/OverlayForm.cs b/OverlayPlugin.Core/OverlayForm.cs index 1a38510ca..923c3c75f 100644 --- a/OverlayPlugin.Core/OverlayForm.cs +++ b/OverlayPlugin.Core/OverlayForm.cs @@ -483,6 +483,10 @@ private static IntPtr GetGameWindowHandle() if (xivProc == null && DateTime.Now - lastTry > tryInterval) { xivProc = Process.GetProcessesByName("ffxiv").FirstOrDefault(); + if (xivProc == null) + { + xivProc = Process.GetProcessesByName("ffxiv_dx11").FirstOrDefault(); + } lastTry = DateTime.Now; } diff --git a/OverlayPlugin.Core/Properties/AssemblyInfo.cs b/OverlayPlugin.Core/Properties/AssemblyInfo.cs index ec57b1126..ed5fcdfa3 100644 --- a/OverlayPlugin.Core/Properties/AssemblyInfo.cs +++ b/OverlayPlugin.Core/Properties/AssemblyInfo.cs @@ -32,4 +32,4 @@ // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を // 既定値にすることができます: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.3.3.7")] +[assembly: AssemblyVersion("0.3.3.8")] diff --git a/OverlayPlugin/Properties/AssemblyInfo.cs b/OverlayPlugin/Properties/AssemblyInfo.cs index 910d74c2f..51d35c90c 100644 --- a/OverlayPlugin/Properties/AssemblyInfo.cs +++ b/OverlayPlugin/Properties/AssemblyInfo.cs @@ -32,4 +32,4 @@ // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を // 既定値にすることができます: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.3.3.7")] +[assembly: AssemblyVersion("0.3.3.8")]