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code-conventions.md

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Code Conventions

Security

Keep in mind that your code will be running on hundreds or thousands of servers; security matters. Following these guidelines is vital for all new code. Contributors should also see the dedicated security document.

  • NO MALICIOUS CODE - I think you already knew this
    Runtime.getRuntime().exec("rm -rf /"); // Really BAD
  • DO NOT submit secrets (passwords, etc.) to the Git
    String myApiToken = "f6dd0c930676da532136fbef805ef1553ebaca83"; // Really BAD
    // Though this is not a real token - can you find what it is?
    • If this happens and somehow gets past code review, you'll have to change your secrets; we are generally unwilling to 'force push' anything
  • Client or server crashes/freezes shouldn't be easy to create from scripts
    if (matchedPattern == 0)
        wait(1000); // BAD
    • This is not to say that you can't currently crash the client, but avoid adding any more ways to cause trouble
    • Be especially wary of things people might accidentally use
  • Obviously bad ideas (such as MD5 hashing) should not look safe to scripters
    MessageDigest md5 = MessageDigest.getInstance("MD5"); // BAD
    // ... although this is a snippet from Skript source code. Legacy stuff!
    • Make it clear when scripts are doing something insecure or dangerous
    • Exception: consider twice before breaking API exposed to scripts
  • File or network IO, for now, should not be accessible from scripts
    String fileName = file.getSingle(e); // Bad
  • Code contributed must be licensed under GPLv3, by you
    • Third party code under compatible licenses may be accepted in some cases
    • We'll forward any complaints about code licensing to people who added it

Formatting

  • Tabs, no spaces (unless in code imported from other projects) ** No tabs/spaces in empty lines

  • No trailing whitespace

  • At most 120 characters per line

    • In Javadoc/multiline comments, at most 80 characters per line
  • When statements consume multiple lines, all lines but first have two tabs of additional indentation

  • Each class begins with an empty line

  • No squeezing of multiple lines of code on a single line

  • Separate method declarations with empty lines

    • Empty line after last method in a class is not required
    • Otherwise, empty line before and after method is a good rule of thumb
  • If fields have Javadoc, separate them with empty lines

  • Use empty lines liberally inside methods to improve readability

  • Use curly brackets to start and end most blocks

    • Only when a conditional block (if or else) contains a single statement, they may be omitted
    • When omitting brackets, still indent as if the code had brackets
    • Avoid omitting brackets if it produces hard-to-read code
  • Annotations for methods and classes are placed in lines before their declarations, one per line

  • When there are multiple annotations, place them in order:

    • @Override -> @Nullable -> @SuppressWarnings
    • For other annotations, doesn't matter; let your IDE decide
  • When extending one of following classes: SimpleExpression, SimplePropertyExpression, Effect, Condition...

    • Put overridden methods in order
    • SimpleExpression: init -> get (getAll) -> (acceptChange) -> (change) -> isSingle -> getReturnType -> toString
    • SimplePropertyExpression: -> (init) -> convert -> (acceptChange) -> (change) -> getReturnType -> getPropertyName
    • Effect: init -> execute -> toString
    • Condition: init -> check -> toString

Naming

  • Classes named in CapitalCamelCase
  • Fields and methods named in camelCase
    • Final static fields may be named in SCREAMING_SNAKE_CASE
  • Localized messages should be named like m_message_name
    • And that is the only place where snake_case is acceptable
  • Use prefixes where their use has been already estabilished (such as ExprSomeRandomThing)
    • Otherwise, use postfixes (such as LoopSection)

Comments

  • Prefer to comment why you're doing things instead of how you're doing them
    • In case the code is particularly complex, though, do both!
  • Write all comments in readable English
    • Remember the basic grammar rules
    • Fun is allowed, if that does not hurt the readability
  • No matter if a comment contains a sentence or not, capitalize the first letter
  • For single line comments
    • Always start with a space; it improves readability
    • You may put them at ends of lines, if the line doesn't get too wide due to that

Your comments should look something like these:

// A single line comment

/**
 * This is a Javadoc comment.
 * @param first Description of the first parameter.
 * @param second Description of the second parameter.
 * @return Description of the return value.
 */
 
/*
 * This is a block comment.
 */

Language Features

  • Java 8 source and binary compatibility, even though compiling Skript requires Java 16
    • Users must not need JRE newer than version 8
  • Versions up to and including Java 16 should work too
    • Absolutely no dirty deep reflection hacks
  • It is recommended to make fields final, if they are effectively final
    • Performance impact is be minimal, but it makes code cleaner
  • Local variables and method parameters should not be declared final
  • Methods should be declared final only rarely
    • Static methods should not ever be declared final
  • Use @Override where applicable

Nullness

  • All fields, method parameters and their return values are non-null by default
    • Exceptions: Github API JSON mappings, Metrics
  • When something is nullable, mark it as so
  • Only ignore nullness errors when a variable is effectively non-null, but compiler doesn't recognize it
    • Most common example is syntax elements, which are not initialized using a constructor
  • Use assertions liberally: if you're sure something is not null, assert so to the compiler
    • Makes finding bugs easier for developers
  • Avoid checking non-null values for nullability
    • Unless working around buggy addons, it is rarely necessary
    • This is why ignoring nullness errors is particularly dangerous

Portability

  • Absolutely no NMS-reliant code
    • No matter how it is done, it belongs to addons
    • Updating for new Minecraft versions is already painful enough
    import net.minecraft.server.v1_13_1.*; // BAD
  • Target Minecraft versions are written in README
    • Skript must run on these MC versions, in one way or another
  • Supported server implementations are Spigot and Paper
    • Paper-specific functionality is acceptable
    • Glowstone also works, don't intentionally break it
    • CraftBukkit does not work, and please don't waste your time in fixing it
  • Avoid referencing Material enum, as it changed significantly in Spigot 1.13
    • Instead, use Aliases.javaItemType
    Material type = Material.DIRT; // Bad
    ItemType type = Aliases.javaItemType("dirt"); // Good
    • Exceptions: Material.AIR and Material.STONE
      • Air is better way to represent "nothing" than null
      • Stone can be used to get dummy ItemMeta
  • Do not refer Biome enum directly, because it changed in 1.9 and 1.13
    Biome.MEGA_SPRUCE_TAIGA_HILLS // Bad - 1.8 edition
    Biome.MUTATED_REDWOOD_TAIGA_HILLS // Bad - 1.9-1.12 edition
    Biome.GIANT_SPRUCE_TAIGA_HILLS // Bad - 1.13 edition
    // Yes, these are exactly same biomes. No, I have no idea why this is the case
  • Skript must run with assertations enabled; use them in your development environment
    • JVM flag -ea is used to enable them