NOTE: This library is archived and no longer maintained. As of 2022 it has been replaced by the BinarySerializer libraries. It is highly recommended using those instead as the code here may be outdated.
RayCarrot.Rayman is a helper library for managing file and configuration data from the Rayman games.
Allows reading and writing to the data available in the common Rayman ubi.ini configuration files.
Allows reading and writing to supported binary files. Below is a list of the currently supported files.
- Archives (.dat)
- Rayman 1 save files on PC (.sav)
- Rayman 1 config files on PC (.cfg)
- Rayman Designer, By his Fans & 60 Levels save files (.sct)
- Archives (.cnt)
- Graphic files (.gf)
- Rayman 2 save files on PC (.sav)
- Rayman M/Arena save files on PC (.sav)
- Rayman 3 config files on PC (.cfg)
- Rayman 3 save files on PC (.sav)
- Archives (.ipk)
- Texture header (.tex)
- Xbox 360 textures (.dds)
- Localization files (.loc, .loc8)
- Rayman Origins save files on PC
- Rayman Jungle Run save files on PC (.dat)
- Rayman Legends save files on PC
- Rayman Fiesta Run save files on PC Windows 10 Edition (.dat) - (WIP)
- Rayman 1 PS1 save password encoder/decoder
RayCarrot.Rayman uses these main dependencies: