This is a cheatsheet for those developers who is frustrated by the lengthy official docs and having a hard time on deciding which option is the best approach to fit their integration requirements. This README.md file will be updated from time to time when we discovered new pain point faced by developers during the integration process. We welcome every suggestion or enquiry from developers in the form of posting new issue to this repository.
RazerMS provides few of the integration methods to suit every business needs.
A hosted solution where customer will be redirected from merchant site to RazerMS hosted page, channel selection will be done on this page before being redirected to each online banking / ewallet page to proceed with the payment authorization or OTP. After that a success / failure page will be displayed to customer before being redirected back to merchant site.
Channel selection will be done in the merchant site which require more integration effort from the developers compared to Hosted Payment Page. For card channel the card number will still be input through RazerMS page hence no PCI compliance is required from merchant.
Similar to seamless integration but only support card channel, and the difference compared to seamless integration is the card number input page will be hosted via iFrame on merchant site instead of a popup window.
Best for mobile in-app purchase.
No UI will be provided by RazerMS, channel selection and card number input will all be done on merchant site, hence require merchant to be PCI compliant.
No UI will be provided by RazerMS, but it supports recurring payment by any amount at any time.
When a payment is done by customer, how do we update the transaction status to the merchant? The 3 endpoints, i.e. Return URL, Notification URL, Callback URL serves as a mechanism to update merchant transaction status.
Realtime web browser or frontend redirection endpoint for hosted page, seamless integration, and shopping cart module. Impact user's UI/UX or journey in the whole payment process.
Realtime server-to-server or backend endpoint for all kind of integrations and payment channels. Will be triggerred once RazerMS received the payment status from respective online banking / ewallet channels.
Defer update or callback endpoint on non-realtime payment such as Razer Cash.
IPN (Instant Payment Notification) is a mechanism whereby if enabled, merchant will be required to ACK (acknowledge) on each of the received webhook, i.e. notification and callback URL. In case merchant failed to ACK, we will assume that the previous webhook has failed and we will retry sending the webhook with an interval of 15 minutes until a maximum of 4 retries to the merchant Callback URL endpoint.
For those merchant who are using integration type such as Seamless or Direct Server where the channel selection is done on the merchant site, developers are advised to get the channel subscribed by using Channel Status API.
Requery is the API used to check for each transaction status by using Transaction ID or Order ID. But we have 2 different types of requery, i.e. Direct Status Requery and Indirect Status Requery.
RazerMS will forward the status enquiry by merchant to the respective online banking / ewallet channel, which help the merchant to get realtime transaction status as aligned with the payment channel itself.
RazerMS will return the transaction status based on our own status within our system.
We have 2 types of Refund, i.e. Reversal and Full / Partial Refund
RazerMS will forward the refund request by merchant to the respective online banking / ewallet channel, and proceed to void the transaction, but this is only allowed on the same day as the transaction itself.
RazerMS will process the refund request by merchant ourselves and allow up to 180 days after the transaction date.
RazerMS provides save card features by requiring customer's basic info like billing name, mobile number and email. With that being said, this feature is only eligible for a registered user of the merchant's website. But there are also some checkout where merchant does not hold the customer's basic contact info, which is also known as a guest checkout. To disable save card feature for a guest user, merchant can pass the parameter bill_name=guest&bill_email=&bill_mobile=
(case insensitive) to our payment page.
Most of our API is accepting POST request in the format of x-www-form-urlencoded instead of JSON, please make sure you are using the correct format when submitting the request. Meanwhile, if you are submitting the request with both GET (query string) and POST (x-www-form-urlencoded) parameters, please bear in mind that by default the POST parameters will always overwrite the GET parameters. For e.g. in PHP if the script is written as $REQUEST['param1'], this will always prioritize $POST['param1'] rather than $GET['param1'].
If you are using our seamless integration where the checkout page is hosted under your domain, you will need to register your domain name by sending an email to support-sa@razer.com, alternatively you can also register your domain name in merchant portal (Merchant Profile -> Profile Settings). But this is subjected to approval by our operation team. Multiple subdomains are accepted but only one domain is allowed per Merchant ID. On top of that, embeded page (iFrame) is not allowed for seamless integration type.
Tips #10. Environment IP whitelisting required when testing payment in demo bank page under sandbox environment
In order to prevent merchant from accidentally deploying sandbox (demo bank) into their production environment and let customers pay with dummy account, we have applied some measures like a protected username and password for the demo bank, and also the requirement to whitelist your environment IP address (usually it's an IP address which belongs to your working space), under sandbox merchant portal (Merchant Profile -> Profile Settings).
Online payment refer to ecommerce payment, like shopping cart checkout. While offline payment refer to terminal payment, or kiosk payment.
For offline payment use case, merchants are advised to generate one QR code for each vending machine respectively. All customers can scan the same QR code to make payment. For the amount, if merchant pre-set the amount before generating the QR code, customers can only pay with the specific amount. If the amount is left empty, then customers are allowed to enter the amount themselves.
For online payment use case, this solution is also a viable option. But there are few limitations that you need to take into consideration:
- Merchants will only receive the notification URL webhook after customer completed payment successfully.
- For static QR, merchants will receive a similar response as online payment.
- Merchants will not know how much customers has paid until payment completed (in case the static QR is not pre-set with any fixed amount).
- Order ID will be always static.