Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Texture Editor #11

Open
wants to merge 80 commits into
base: main
Choose a base branch
from
Open

Texture Editor #11

wants to merge 80 commits into from

Conversation

DronCode
Copy link
Member

Added support of TEX file format (all operations)
Migrated Conan to 2.x version
Removed primitives viewer (unstable thing, will be replaced later)

Added support of TEX file format (all operations)
Migrated Conan to 2.x version
Removed primitives viewer (unstable thing, will be replaced later)
@DronCode DronCode mentioned this pull request Oct 10, 2023
And added more types to AllLevels and M12
Added new widgets to select geoms by ZGEOMREF.
Added ability to define specific tool to interact with specific game type (only for aliases for now).
Added new assets for script selector dialog.
Added script selector dialog (WIP)
Added support of script selector in ZScriptC type info
Fixed bug with post-mapping of properties after script changed.
Added auto-select in select script tool.
Fixed empty properties in produced opCodes in scripts (initial instructions, now they are inited from start by zero/default values)
@DronCode
Copy link
Member Author

Added tag for first public alpha release.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
game formats Reverse engineering requests & issues gamelib Issue in gamelib qt UI requests & issues render_gl Render issues
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant