How to read level data correctly? #79
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I created a simple program which prints out the first 10 objects inside of a level chosen by the user. (repo link) This seems to work for the most part, but on some levels I get the error This seems to happen on certain copyable after copying them.
I don't know if this is caused by me doing something wrong or the library struggles to load these levels for whatever reason, which is why I'm making this post. |
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With further inspection there appears to be a problem in |
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With further inspection there appears to be a problem in
GuidelineCollection.Add
, which assumes that the color of the guideline is correct and can be mapped. Making this a bug report