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rc_client_do_frame

Jamiras edited this page Jun 2, 2023 · 1 revision

Processes achievement logic for the current frame. Should be called after every frame generated by the emulator.

Syntax

void rc_client_do_frame(
    rc_client_t* client
);

Parameters

client

The rc_client_t containing a loaded game.

Remarks

May be called even if a game is not loaded, in which case it just calls rc_client_idle.

Minimum version: 11.0.0

See also

rc_client_idle

rc_client_set_event_handler

rc_client_set_read_memory_function

rcheevos

rc_client

Integration guide

client

user

game

processing

rc_client_raintegration

Integration guide

rc_runtime

rhash

rapi

common

user

runtime

info

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