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TEXTURES.PUMP
78 lines (65 loc) · 1.42 KB
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TEXTURES.PUMP
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Sprite 0ESGA0, 62, 15
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_Pickup.png", 0, 0
Offset 31, 15
}
Sprite 0SGFA0, 78, 85
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_FireA.png", 0, 0
Offset -114, -85
}
Sprite 0SGFB0, 78, 94
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_FireB.png", 0, 0
Offset -114, -79
}
Sprite 0SGFC0, 78, 95
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_FireC.png", 0, 0
Offset -115, -81
}
Sprite 0SGFD0, 78, 77
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_Idle.png", 0, 0
Offset -116, -100
}
Sprite 0SGFE0, 78, 77
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_Idle.png", 0, 0
Offset -115, -98
}
Sprite 0SGGA0, 78, 77
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_Idle.png", 0, 0
Offset -114, -91
}
Sprite 0SGGB0, 100, 102
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_PumpA.png", 0, 0
Offset -125, -66
}
Sprite 0SGGC0, 102, 119
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_PumpB.png", 0, 0
Offset -160, -49
}
Sprite 0SGGD0, 91, 119
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_PumpC.png", 0, 0
Offset -190, -49
}
Sprite 0SGGE0, 84, 115
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_PumpD.png", 0, 0
Offset -195, -53
}
Sprite 0SGRA0, 78, 77
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_Idle.png", 0, 0
Offset -142, -135
}
Sprite 0SGRB0, 78, 77
{
Patch "Patches/Weapons/Shotgun/PumpShotgun_Idle.png", 0, 0
Offset -142, -125
}