From d3014cb33793f97c48a7873fe2e4c3c3ffff4690 Mon Sep 17 00:00:00 2001 From: RocketRobz Date: Fri, 20 Nov 2020 03:34:05 -0700 Subject: [PATCH] Another fix for KOR region --- source/screens/whatToDo.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/source/screens/whatToDo.cpp b/source/screens/whatToDo.cpp index 4e1f6a8..cc72976 100644 --- a/source/screens/whatToDo.cpp +++ b/source/screens/whatToDo.cpp @@ -71,22 +71,23 @@ void WhatToDo::Draw(void) const { Gui::DrawString(8, 8, 0.50, BLACK, "What do you want to change?"); int iconXpos = 64; + const float textSize = (sysRegion==CFG_REGION_KOR ? 0.45 : 0.50); GFX::DrawSpriteBlend(sprites_icon_shadow_idx, iconXpos, 86, C2D_Color32(0, 0, 0, 63)); GFX::DrawSprite(sprites_icon_profile_idx, iconXpos, 80); - Gui::DrawString(iconXpos-2, 140, 0.50, RED, "Characters"); + Gui::DrawStringCentered(-64, 140, textSize, RED, "Characters"); iconXpos += 64; if (highlightedGame == 1) { // Show music pack option for Trendsetters GFX::DrawSpriteBlend(sprites_icon_shadow_idx, iconXpos, 86, C2D_Color32(0, 0, 0, 63)); GFX::DrawSprite(sprites_icon_music_idx, iconXpos, 80); - Gui::DrawString(iconXpos+14, 140, 0.50, RED, "Music"); + Gui::DrawStringCentered(0, 140, textSize, RED, "Music"); } iconXpos += 64; if (highlightedGame > 1) { // Show emblem option for Fashion Forward and Styling Star GFX::DrawSpriteBlend(sprites_icon_shadow_idx, iconXpos, 86, C2D_Color32(0, 0, 0, 63)); GFX::DrawSprite(sprites_icon_emblem_idx, iconXpos, 80); - Gui::DrawString(iconXpos+8, 140, 0.50, RED, "Emblem"); + Gui::DrawStringCentered(64, 140, textSize, RED, "Emblem"); } GFX::DrawSprite(sprites_button_shadow_idx, 5, 199); GFX::DrawSprite(sprites_button_red_idx, 5, 195);