In this game a player has to pass the obstacle track with different challenging obstacles that may push player off the ground into the abyss.
The level is small but holds many moving and rotating objects interfering a player to pass through to the end of the track.
- Camera actor modifying and field of view settings
- Manipulating actors behaviour at the game runtime such as moving and rotating
- Character customisation
- Tick function and DeltaTime variable
- UPROPERTY variable, Structs and functions calling in C++
- Scope resolution operator
- Unreal game mode settings