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Releases: Rosalie241/SporeModLoader

1.9

19 Jul 13:10
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1.9
Rosalie Wanders (3):
      SporeModManager: correct SporeMod::InstallPackage()
      SporeModManager: correct InstalledSporeMod == operator
      SporeModManager: add Path::GetConfigFilePath()

1.8

16 Jul 10:48
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1.8
Rosalie Wanders (1):
      SporeModManager: improve commandline and support multiple files & ids 

1.7

15 Jul 18:43
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1.7
Rosalie Wanders (2):
      Add submodules & move them to 3rdParty
      rewrite SporeModManager in C++

1.6

13 Jul 14:38
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1.6
Rosalie Wanders (1):
      Introduce SporeModManager

1.5

11 Jul 22:35
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1.5
Rosalie Wanders (6):
      change errorMessage to std::wstring in SporeModLoader.cpp
      cache GetModuleFileNameW() result in Path::GetCurrentExecutablePath()
      use UI::ShowErrorMessage() in DllMain()
      explicitly use wstring() in SporeModLoader::Initialize()
      move removing log file to Logger::Clear()
      statically link runtime C runtime library

1.4

09 Jul 12:48
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1.4
Rosalie Wanders (2):
      move helper functions to SporeModLoaderHelpers
      improve BuildRelease.bat

1.3

08 Jul 10:29
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1.3
Rosalie Wanders (2):
      use std::filesystem::path in LoadLibrariesInPath()
      don't use std::filesystem::current_path()

1.2

08 Jul 06:44
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1.2
Rosalie Wanders (3):
      improve GetCurrentGameVersion() by using GetModuleFileNameW()
      use std::filesystem::path instead of std::wstring
      add 'try...catch' to std::filesystem::remove()

1.1

07 Jul 11:26
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1.1
Rosalie Wanders (5):
      return E_FAIL in DirectInput8Create
      remove blank line in SporeModLoader::LoadCoreLibs()
      change NULL to nullptr
      remove new from 'throw std::exception();'
      show error when DetourGetEntryPoint() fails

First Release

06 Jul 10:57
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1.0

Initial commit