Releases: Rosalie241/SporeModLoader
Releases · Rosalie241/SporeModLoader
1.9
Rosalie Wanders (3):
SporeModManager: correct SporeMod::InstallPackage()
SporeModManager: correct InstalledSporeMod == operator
SporeModManager: add Path::GetConfigFilePath()
1.8
Rosalie Wanders (1):
SporeModManager: improve commandline and support multiple files & ids
1.7
Rosalie Wanders (2):
Add submodules & move them to 3rdParty
rewrite SporeModManager in C++
1.6
Rosalie Wanders (1):
Introduce SporeModManager
1.5
Rosalie Wanders (6):
change errorMessage to std::wstring in SporeModLoader.cpp
cache GetModuleFileNameW() result in Path::GetCurrentExecutablePath()
use UI::ShowErrorMessage() in DllMain()
explicitly use wstring() in SporeModLoader::Initialize()
move removing log file to Logger::Clear()
statically link runtime C runtime library
1.4
Rosalie Wanders (2):
move helper functions to SporeModLoaderHelpers
improve BuildRelease.bat
1.3
Rosalie Wanders (2):
use std::filesystem::path in LoadLibrariesInPath()
don't use std::filesystem::current_path()
1.2
Rosalie Wanders (3):
improve GetCurrentGameVersion() by using GetModuleFileNameW()
use std::filesystem::path instead of std::wstring
add 'try...catch' to std::filesystem::remove()
1.1
Rosalie Wanders (5):
return E_FAIL in DirectInput8Create
remove blank line in SporeModLoader::LoadCoreLibs()
change NULL to nullptr
remove new from 'throw std::exception();'
show error when DetourGetEntryPoint() fails
First Release
1.0 Initial commit