This Blender addon is for those who want to develop a low-poly model for games. The models are not determined by different materials, vertex or texture painting, but by a single material containing the png-colorpalette and the shifting of the UVs to the respective colors. Attention! The UVs are scaled to zero, so some programs might have problems with lightbaking.
First of all about the developer: Since I'm currently still studying, this project serves a learning goal for myself. I am happy about feedback and open for questions and suggestions to improve.
Tested on Blender 3.6 and Windows 11 (10.0.22621 Build 226)
- Download the latest release plugin zip
- Open Blender and navigate to Edit -> Preferences -> Add-ons
- Click on "Install..." and choose the zip
- The UV-Colorize tab will apear on the site (shortcut "N")
- Simply create a new palette-material and add a palette-texture
This project is licensed under the MIT License - see the LICENSE.md file for details
For more details regarding the technique: