Enhance your Ocarina of Time experience with awesome cartoon cellshaded Textures! This Texture Pack is originally made by Djipi, but with no custom menu masks. I am trying to revamp some of the item icons and some Textures, but full credit goes to Djipi for the real Texture pack; Which can be found here.
Just like any other RICE Texture Pack - The instructions are super simple.
- Make sure your PJ64 has the GLide64 video Plugin..
- Go to Configuration in PJ64 and make sure the video Plugin is GLide64.
- Now navigate over to Graphics Settings.
- Go to the Texture Enhancement Tab.
- Check these options:
- Use Textures.
- Then Use Full Transparencies.
- and finally Compress Texture Cache.
Now it's just a matter of placing the Textures into PJ64. To do this, go to:
- Your PJ64 download folder, open it.
- Open Plugins folder.
- Open GFX folder.
- Open GLideN64 folder.
- Open hires_textures folder. This is where the extracted folder with the Textures will go.
Now simply place the extracted folder with all the Textures in the hires_textures folder, name the Textures Folder THE LEGEND OF ZELDA, and load Ocarina of Time with PJ64. You'll see the Textures compiling into the Cache, when that's done the game will load with the new Textures.
Since the Textures have compiled into the Cache - Venture over to the cache folder located above the hires_textures folder. If you see a HTS File (named THE LEGEND OF ZELDA_HIRESTEXTURES.hts) then it is safe to remove the Texture Folder from hires_textures.
You can now view screenshots on my website.