Technical Pipeline:
data acquisition (R)
- Download/Borrow Raster Files from https://github.com/devilesk/dota-interactive-map
- Crop Raster Files and Combine Layers (Trees and Boundary)
- Convert Rasters into Polygons/Polylines
data processing (DepthmapX)
- Import Data into DepthmapX
- Run VGA - Visual Graph Analysis
data preprocessing and visualization (R)
- Import VGA as SpatialPixelsDataFrame
- Plot SpatialPixelsDataFrame
- Build Time-Series Plot Animations
- Resize SpatialPixelsDataFrame to fit map image (260x260) -> (4096x4096)
analysis (QGIS)
- Visualize in QGIS alongside full Map Images
*You probably could do this manually, but because of the large number of map files- I did it as a batch process mostly in R.