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Merge pull request #1718 from ZzzhHe/check-uniforms-set
Add is_complete() to UniformInput and Implement Checks in Demos
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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,21 @@ | ||
// Copyright 2015-2023 the openage authors. See copying.md for legal info. | ||
// Copyright 2015-2024 the openage authors. See copying.md for legal info. | ||
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#include "util.h" | ||
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#include "renderer/uniform_input.h" | ||
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namespace openage::renderer::tests { | ||
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bool check_uniform_completeness(const std::vector<Renderable> &renderables) { | ||
// Iterate over each renderable object | ||
for (const auto &renderable : renderables) { | ||
if (renderable.uniform and not renderable.uniform->is_complete()) { | ||
return false; | ||
} | ||
} | ||
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return true; | ||
} | ||
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} // namespace openage::renderer::tests |
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