Releases: SM64-TAS-ABC/STROOP
Releases · SM64-TAS-ABC/STROOP
Development
Latest development Windows build
v20240903.3
STROOP 0.3.0
Features:
- J version
- More Mario info
- More triangle info
- More object specific info
- FPS Info / Unlimited FPS
- Race info
- More Misc info
- Controller tab
- Model tab
- GUI refactoring
- A lot more
STROOP 0.2.8
New Features:
- Spawn Objects added to Hack tab
- Lock labels
- Toggle Mario Visibility button
- Collapse buttons
- "Connection Manager"
- Added FPS counter
- "Go To Closest" triangle vertex button
- Go To + Retreive object home buttons
- Added read-only protection + warning
- More advanced Clone/Unclone logic (specific actions to switch to after clone/unclone)
- Variable: Action + Previous Action Description
- Variable: 3D Distance from camera to Mario
- Escape button cancels variable edit
Bug Fixes:
- Standard HUD button causing freezes + not editing values correctly
- Behavior value not updating between two different unknown behaviors
- N64 Address incorrectly shown in variable info window
- Editing variable value persistant when switching objects (not being reset)
- White background when editing variable remains after canceling
- White background not showing up when editing specially colored variable
STROOP 0.2.7
New Features:
- Removed drag and drop functionality
- Multiple object selection (using shift/ctrl)
- Object watch variable attribute (view and edit variable as slot number instead of just slot address)
- Special angle variables can viewed by signed/unsigned/radians/degrees
- Added angle to object/mario special watch variables in object tab
- Added closest vertex coordinates special watch variable in triangle tab
- Added sliding angle special watch variable to Mario tab
Bug Fixes:
- Rounded special watch variables to 3 decimal places
- Added icon to loading screen
- The Start Slot Index from 1 does not apply to the Slot Index label method
- Distance calculation ignoring x coordinate (whoops...)
- The Standard HUD button should also set the display variables in addition to the count variables
- If the first object you select is an unknown object, the object name still says “No Object Selected” rather than “Unknown Object”
- The background color of the object slot shown up top is darker than the default backgrounds of the object slots
- Incorrect hill angle calculation
- Die button should set HP to 255, not 0. 255 is the normal HP Mario has during a death
STROOP 0.2.6
New Features:
- More Triangle tab variables
- Goto triangle vertices buttons
- Retrieve triangle button
- Mario HUD buttons
- Die
- Refill health
- Standard HUD
- Boolean watch variables show mask in Watch Variable Viewer
- Ability to sort by distance
- Closes object slot image overlay
- Added hacks tab (moved from options)
- More object images/variables
Bug Fixes:
- Camera not rotating on map
- When double-clicking to edit a variable value, not all text is selected
- Object variables not locking when deselected
- Uninitialized objects not changing name
STROOP v0.2.5
Initial Public Pre-Release