This repository will hold the main sources for the KLayout project.
Plugins can be included into the "plugins" directory from external sources.
For more details see http://www.klayout.org.
- Qt 4.8 or later (4.6 with some restrictions)
- gcc 4.x or later
Here is a list of packages required for various Linux flavors:
- CentOS (6, 7): gcc gcc-c++ make qt qt-devel ruby ruby-devel python python-devel
- OpenSuSE: (13.2, 41.1): gcc gcc-c++ make libqt4 libqt4-devel ruby ruby-devel python3 python3-devel
- Ubuntu (14.04, 16.10): gcc g++ make libz-dev libqt4-dev-bin libqt4-dev ruby ruby-dev python3 python3-dev
- Ruby: with this option, Ruby scripts can be executed and developped within KLayout. Ruby support is detected automatically by the build script.
- Python: with this option, Python scripts can be executed and developped within KLayout. Python support is detected automatically by the build script.
- Qt binding: with this option, Qt objects are made available to Ruby and Python scripts. Qt bindings are enabled by default. Qt binding offers an option to create custom user interfaces from scripts and to interact with KLayout's main GUI. On the other hand, they provide a considerable overhead when building and running the application.
- 64 bit coordinate support: with this option, the coordinate type used internally is extended to 64bit as compared to 32bit in the standard version. This will duplicate memory requirements for coordinate lists, but allow a larger design space. 64bit coordinate support is experimental and disabled by default.
./build.sh
./build.sh -qt5
./build.sh -without-qtbinding
./build.sh -debug
./build.sh -ruby <path-to-ruby>
(path-to-ruby is the full path of the particular ruby interpreter)
./build.sh -python <path-to-python>
(path-to-python is the full path of the particular python interpreter)
./build.sh -qmake <path-to-qmake>
(path-to-qmake is the full path of the particular qmake installation)
./build.sh -with-64bit-coord
./build.sh -j4
(for running 4 jobs in parallel)
For more options use
./build.sh -h
Go to the build directory (i.e. "bin-release") and enter
export TESTTMP=testtmp # path to a directory that will hold temporary data (will be created)
export TESTSRC=.. # path to the source directory
./ut_runner
For more options use
./ut_runner -h