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Stats Pages

Steven Knepper edited this page Feb 4, 2022 · 6 revisions

This works slightly differently from other Graphical Outputs, it has access to statData Replicants, which the HUD does not have.

You can call stats from

this.statData.latestGame. which are stats from the last finished game.

this.statData.latestSet. is cumulative stats from X finished games, set by the Best Of option on the dashboard.

The Stats you can call are:

OPENINGS_PER_KILL = "opk"

DAMAGE_PER_OPENING = "dpo"

NEUTRAL_WINS = "nw"

KILL_MOVES = "mckm"

NEUTRAL_OPENER_MOVES = "mcno"

INPUTS_PER_MINUTE = "ipm"

AVG_KILL_PERCENT = "akp"

DAMAGE_DONE = "tdd"

EARLY_KILLS = "ek"

LATE_DEATHS = "ld"

SELF_DESTRUCTS = "sd"

HIGH_DAMAGE_PUNISHES = "hdp"

FIRST_BLOOD = "fb"

L_CANCEL = "lc"

Example Call for Low Port this.statData.latestGame.mckm1

Example Call for High Port

this.statData.latestGame.mckm2

You can also call

this.statData.latestSet.gt which will tell you how many games were played in the last full set.

this.statData.latestSet.g# will give you a output of the called games main data.

For Example

this.statData.latestSet.g1 will give you the result 2,0:14,0,White,loser,5,Default,winner

2 is the stageID

0:14 is time the game took

0 is the Character Id of Low Port

White is the Character Color of Low Port

loser describes outcome of that game for the Low Port

5 is the Character ID of the High Port

Default is the Character Color of How Port

winner describes outcome of that game for the High Port

If you want a specific data out of that csv you can call

this.statData.latestSet.g1.split(",")[0] Which will return the first value of the array.

0 is StageID

1 is Match Length in Minutes:Seconds

2 Low Port Character ID

3 Low Port Color Name

4 Low Port Game Result

5 High Port Character Id

6 High Port Color Name

7 High Port Game Result

It will cause a template to not load if you attempt to split an csv that does not exist. I've set GameEnd Debug template to only parse g1 so once you're completed a set it will always work.

SetEnd is setup to parse all possible outcomes, so if it isn't working for you, make the last set you completed a 5 game Best of 5 and then refresh the page.