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Basic UI
suheeeee edited this page Jul 17, 2020
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menu title | function | |
---|---|---|
PROJECT |
New | Make new project on this window |
Load | Load saved project(.bson) | |
Save | Save this project | |
Save As... | Save this project to different name | |
Import | Import IndoorGML file on new project | |
Export | Export this project to IndoorGML file | |
SETTING |
Conditions | Modify constant values used in projects |
Description | Edit common description values for each object | |
Code | Edit code list |
Action | icon | Action | icon | Action | icon |
---|---|---|---|---|---|
Add new floor | Add new cellspace | Add new hole in cellspace | |||
Add new cellspaceboundary | Add new state | Add new transition | |||
Add new interlayerConnection | Add new stair(transition between two different floor) | Add new cell with slant | |||
Add new two cells with slant | Call viewer |
It is composed of By Floor
tab for classifying elements by floor and By Class
tab for classifying by element type.
By Floor | By Class |
---|---|
View / modify the properties of the generated object.
Click on the object in the tree view or right click on the canvas element and click 'Edit Properties' in the context menu that is called.
A space with a canvas to draw the object. One canvas is one floor