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New proposal for Engine::Displayable #802
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New proposal for Engine::Displayable #802
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nmellado
added
enhancement
Type of issue/PR: enhancement
Engine
Related to Ra::Engine
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Jul 19, 2021
Codecov Report
@@ Coverage Diff @@
## release-candidate #802 +/- ##
=====================================================
+ Coverage 45.65% 46.01% +0.35%
=====================================================
Files 312 311 -1
Lines 23060 23101 +41
=====================================================
+ Hits 10529 10630 +101
+ Misses 12531 12471 -60
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note for futur skinning https://cims.nyu.edu/gcl/papers/EG2014-Lighting.pdf |
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[core] Expose LayerKeyHash struct Allow to reuse layers hash function outside of MultiIndexedGeometry
[engine] Remove unused class IndexedAttribArrayDisplayable [engine] Prepare classes attributes (do not compile) Code does not compile as only the attributes have been defined, but the methods have not been updated. [core] Mark GeometryIndexLayerBase::size() as const [engine] define all virtual function for GeometryDisplayable (will be deleted). When transition will be complete, these accessor might not be necessary. [engine] GeometryDisplayable updateGL (not tested). [engine] GeometryDisplayable works, for HelloRadium. triangulate
debug type clone make clone everywhere
clean code with using forward renderer handle poly and quad layers.
merge for GeometryDisplayable.
[engine] mesh override getNumVertices for GeometryDisplayable. remove uneeded export api on template
remove forward old draw wireframe
[engine] Mesh remove debug print. remove mesh debug message print mesh name on invalid layer
tmp disable rotation center skinning
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Be aware that the PR request cannot be accepted if it doesn't pass the Continuous Integration tests.
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
Simplify API for
Engine::Displayable
and inheriting classes by usingCore::MultiIndexGeometry
.What is the current behavior? (You can also link to an open issue here)
Mesh types are statically typed on Core Mesh types.
What is the new behavior (if this is a feature change)?
Take benefit of
MultiIndexGeometry
to allow dynamic typing of the rendered objects:Engine::GeometryDisplayable
will store a collection of geometry layers.Expected API (right):
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Will impact client code explicitly working with
Engine::Displayable
and inhering classes.Other information: