zkSync Era is a layer 2 rollup that uses zero-knowledge proofs to scale Ethereum without compromising on security or decentralization. Since it's EVM compatible (Solidity/Vyper), 99% of Ethereum projects can redeploy without refactoring or re-auditing a single line of code. zkSync Era also uses an LLVM-based compiler that will eventually let developers write smart contracts in C++, Rust and other popular languages.
To keep the zero-knowledge circuits as simple as possible and enable simple extensions, we created the system contracts. These are privileged special-purpose contracts that instantiate some recurring actions on the protocol level. Some of the most commonly used contracts:
ContractDeployer
This contract is used to deploy new smart contracts. Its job is to make sure that the bytecode for each deployed
contract is known. This contract also defines the derivation address. Whenever a contract is deployed, a ContractDeployed
event is emitted.
L1Messenger
This contract is used to send messages from zkSync to Ethereum. For each message sent, the L1MessageSent event is emitted.
NonceHolder
This contract stores account nonces. The account nonces are stored in a single place for efficiency (the tx nonce and
the deployment nonce are stored in a single place) and also for the ease of the operator.
Bootloader
For greater extensibility and to lower the overhead, some parts of the protocol (e.g. account abstraction rules) were
moved to an ephemeral contract called a bootloader.
We call it ephemeral because it is not physically deployed and cannot be called, but it has a formal address that is used on msg.sender, when it calls other contracts.
This repository is used as a submodule of the zksync-2-dev.
Compile the solidity contracts: yarn build
Run the bootloader preprocessor: yarn preprocess
Compile the yul contracts: yarn hardhat run ./scripts/compile-yul.ts
System contracts handle core functionalities and play a critical role in maintaining the integrity of our protocol. To ensure the highest level of security and reliability, these system contracts undergo an audit before any release.
Here is an overview of the release process of the system contracts which is aimed to preserve agility and clarity on the order of the upgrades:
The main
branch contains the latest code that is ready to be deployed into production. It reflects the most stable and audited version of the protocol.
The dev
branch is for active development & the latest code changes. Whenever a new PR with system contract changes is created it should be based on the dev
branch.
Whenever a new release is planned, a new branch named release-vX-<name>
should be created off the dev
branch, where X
represents the release version, and <name>
is a short descriptive name for the release. The PR with the new release should point to either the main
branch or to the release branch with a lower version (in case the previous branch has not been merged into main
for some reason).
Once the audit for the release branch is complete and all the fixes from the audit are applied, we need to merge the new changes into the dev
branch. Once the release is final and merged into the main
branch, the main
branch should be merged back into the dev
branch to keep it up-to-date.
Since scripts, READMEs, etc., are code that is not subject to audits, these are to be merged directly into the main
branch. The rest of the release branches as well as the dev
branch should merge main
to synchronize with these changes.
The zkSync Era system-contracts are distributed under the terms of the MIT license.
See LICENSE-MIT for details.
zkSync Era has been through lots of testing and audits. Although it is live, it is still in alpha state and will go through more audits and bug bounties programs. We would love to hear our community's thoughts and suggestions about it! It is important to state that forking it now can potentially lead to missing important security updates, critical features, and performance improvements.