Implements a GOAP system that determines a plan of action for how to convert an initial inventory state into a goal inventory state. Items and crafting recipes are based on Minecraft.
This project is a solution to a homework assignment from CMPM 146: Game AI with Adam Smith (amsith@ucsc.edu). Copying materials from this repository without citation may be in violation of academic integrety policies.
- Samuel Reha (sreha@ucsc.edu)
- Matthew Wang (majwang@ucsc.edu)