This repository contains a partial disassembly of the Game Boy Color game Harvest Moon 3, developed by Victor Interactive Software in 2000.
It doesn't aim to be a complete source code recreation, rather it contains just enough scaffolding to be useful for translation projects.
An in progress German translation can be found on the de
branch. It implements
a variable width font and some quality of life improvements, like a more compact
select button HUD.
- rgbds
- Make
- Python
- gnumeric (for translations: to convert xmlx to csv)
Run make
in the project directory.
Spreadsheets: https://drive.google.com/drive/u/0/folders/1TAwKo0dKmtkyIg4WhzVG0k2ilgexZqad
The script tools/sync_text.py converts a .zip of these spreadsheets
into CSV files which make
can build into the game.