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Setting house private / public access #490

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NotAdam opened this issue Jan 21, 2019 · 0 comments
Open

Setting house private / public access #490

NotAdam opened this issue Jan 21, 2019 · 0 comments
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feature/housing research required Indicates that related packets have critical unknowns.

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@NotAdam
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NotAdam commented Jan 21, 2019

Currently unable to change the access level of an estate.

The packet that retail returns with 'flags' to show on the UI needs to be figured out as that is the main blocker here.

The unknown u64 in FFXIVIpcHousingShowEstateGuestAccess is what shows the flags in the ui:

struct FFXIVIpcHousingShowEstateGuestAccess :
FFXIVIpcBasePacket< HousingShowEstateGuestAccess >
{
uint32_t unknown[2];
Common::LandIdent ident;
};

@NotAdam NotAdam added feature/housing research required Indicates that related packets have critical unknowns. labels Jan 21, 2019
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Labels
feature/housing research required Indicates that related packets have critical unknowns.
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