Hunt the Lunpus is a handheld adaptation of the classic 1970s text-based game Hunt the Wumpus, built on the ATmega328p microcontroller. It is based on Douglas McInnes's Lunpus project, which provided the foundation for this adaptation.
Hunt the Lunpus is a handheld game console where the player explores a dangerous cave system filled with traps and a monstrous creature, the Lunpus. The objective is to avoid the deadly hazards, locate the Lunpus, and defeat it before it awakens. It uses seven-segment displays to represent the cave walls and hazards. This project builds on Douglas's work with additional hardware features - adds visual feedback in the form of LED indicators with ATmega328p microcontroller for its additional capabilities.
- Start the Game: Press the
ARROW
button to begin the game. - Movement: Use the directional buttons (
NORTH
,SOUTH
,EAST
,WEST
) to navigate the cave system. The walls of the cave will appear on the seven-segment display. - Avoid Hazards:
- Superbats: Transport you to a random location if encountered.
- Slime Pits: Instant death upon falling into one.
- Lunpus: The sleeping monster will eat you if disturbed.
- Hazard Warnings:
- LED Indicators: The
Wind LED
warns of nearby Slime Pits, while theStench LED
lights up when close to the Lunpus. - Sound Alerts: Wind sounds indicate pits, and snoring sounds warn that the Lunpus is near.
- LED Indicators: The
- Fire Arrows: Press the
ARROW
button to check your remaining arrows. Press a directional button to fire an arrow in that direction. - Game Over: If you die or run out of arrows, press the
ARROW
button to restart.
The pcb directory includes EasyEDA project files that outline the schematic and PCB design.