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Schlechtwetterfront edited this page Jan 14, 2014 · 1 revision

This is a simple Material Manager which has some ZE specific functionality.
A ZE next to a material name shows that this material has ZeroEngine specific flags (example: stone_material - ZE).

Create

Creates a new Phong material with the name in the box to the left of the button.

Edit

Will inspect the currently selected material for editing.

ZEify

Will add ZeroEngine specific material and shader settings to the selected material(s). This lets you add features like scrolling textures, glow, bump mapping and many more.
For more information on render types [look here] http://schlechtwetterfront.github.io/ze_filetypes/rendertypes.html). Textures listed under Additional on that page will need to be put into the Texture 1-3 slots.

De-ZEify

Removes ZeroEngine specific settings.

Remove

Deletes the currently selected material(s).

Assign Tex

Opens a dialog to assign a color/diffuse texture to the selected material.

Assign

Assigns the currently selected material to the currently selected component/object in the scene.

Unassign

Unassigns the material.

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