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emulmisc.py
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emulmisc.py
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"""
Author: Justin Cappos
Start Date: 19 July 2008
Description:
Miscellaneous functions for the sandbox. Random, exitall, getruntime,
etc.
<Modified>
Anthony - May 7 2009, changed the source of random data which is
used in randomfloat. Now uses os.urandom to get random bytes,
transforms the bytes into a random integer then uses it to
create a float of 53bit resolution.
Modified scheme from the random() function of the SystemRandom class,
as defined in source code python 2.6.2 Lib/random.py
Anthony - Jun 25 2009, will now use tracebackrepy.handle_internalerror
to log when os.urandom raises a NotImplementedError.
"""
import nanny
import os # for os.urandom(7)
import tracebackrepy # for os.urandom so exception can be logged internally
import nonportable # for getruntime
import harshexit # for harshexit()
import threading # for Lock()
import thread # to catch thread.error
from exception_hierarchy import *
##### Public Functions
def randombytes():
"""
<Purpose>
Return a string of random bytes with length 1024
<Arguments>
None.
<Exceptions>
None.
<Side Effects>
This function is metered because it may involve using a hardware source of randomness.
<Resource Consumption>
This operation consumes 1024 bytes of random data.
<Returns>
The string of bytes.
"""
# Wait for random resources
nanny.tattle_quantity('random', 0)
# If an OS-specific source of randomness is not a found
# a NotImplementedError would be raised.
# Anthony - a NotImplementedError will be logged as an internal
# error so that we will hopefully be able to identify the system,
# the exception is not passed on because the problem was not
# caused by the user. The exit code 217 was chosen to be
# unique from all other exit calls in repy.
try:
randomdata = os.urandom(1024)
except NotImplementedError, e:
tracebackrepy.handle_internalerror("os.urandom is not implemented " + \
"(Exception was: %s)" % e.message, 217)
# Tattle all 1024 now
nanny.tattle_quantity('random',1024)
return randomdata
def getruntime():
"""
<Purpose>
Return the amount of time the program has been running. This is in
wall clock time. This is guaranteed to be monotonic.
<Arguments>
None
<Exceptions>
None.
<Side Effects>
None
<Returns>
The elapsed time as float
"""
return nonportable.getruntime()
def exitall():
"""
<Purpose>
Allows the user program to stop execution of the program without
passing an exit event to the main program.
<Arguments>
None.
<Exceptions>
None.
<Side Effects>
Interactions with timers and connection / message receiving functions
are undefined. These functions may be called after exit and may
have undefined state.
<Returns>
None. The current thread does not resume after exit
"""
harshexit.harshexit(200)
def createlock():
"""
<Purpose>
Returns a lock object to the user program. A lock object supports
two functions: acquire and release.
<Arguments>
None.
<Exceptions>
None.
<Side Effects>
None.
<Returns>
The lock object.
"""
# Return an instance of emulated_lock
return emulated_lock()
def getthreadname():
"""
<Purpose>
Returns a string identifier for the currently executing thread.
This identifier is unique to this thread.
<Arguments>
None.
<Exceptions>
None.
<Side Effects>
None.
<Returns>
A string identifier.
"""
# Get the thread object
tobj = threading.currentThread()
# Return the name
return tobj.getName()
def getlasterror():
"""
<Purpose>
Obtains debugging information about the last exception that occured in the current thread.
<Arguments>
None
<Exceptions>
None
<Returns>
A string with details of the last exception in the current thread, or None if there is no such
exception.
"""
# Call down into tracebackrepy
return tracebackrepy.format_exception()
def log(*args):
"""
<Purpose>
Used to store program output. Prints output to console by default.
<Arguments>
Takes a variable number of arguments to print. They are wrapped in str(), so it is not necessarily a string.
<Exceptions>
None
<Returns>
Nothing
"""
for arg in args:
print arg,
##### Class Declarations
class emulated_lock (object):
"""
This object is a slim wrapper around Python's
threading.Lock(). It provides a simple lock object.
"""
# We only have a single instance variable, "lock"
# which is a threading.Lock() object
__slots__ = ["lock"]
def __init__(self):
# Create our lock
self.lock = threading.Lock()
def acquire(self, blocking):
"""
<Purpose>
Acquires the lock.
<Arguments>
blocking:
If False, returns immediately instead of waiting to acquire the lock.
<Exceptions>
None.
<Side Effects>
If successful, locks the object.
<Returns>
True if the lock was acquired.
"""
# Call down
return self.lock.acquire(blocking)
def release(self):
"""
<Purpose>
Releases the lock.
<Arguments>
None
<Exceptions>
LockDoubleReleaseError if release is called on an unlocked lock.
<Side Effects>
Unlocks the object.
<Returns>
None
"""
try:
self.lock.release()
except thread.error:
raise LockDoubleReleaseError("Releasing an un-locked lock!")