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Releases: SebasCapo/Lights

Initial presets!

29 Nov 22:54
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Initial presets! Pre-release
Pre-release
  • Added InitialPresets config setting. [#7]
  • Fixed lights color not resetting to default values.

4.0.1

28 Nov 03:54
deea627
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4.0.1 Pre-release
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Changelog:

  • Added SpecificPermissionsRequired setting, enabling it will make it so players are required a specific permission to use each preset.
  • Added InitialDelay setting, it will be the delay used when the round starts to ensure presets start running after a specified amount of time.
  • Updated README to include info on the new permissions.

If you're running 4.0.0, it is not necessary to update if none of these features interest you. :)

Lights 4.0

27 Nov 04:24
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Sorry for the long wait, lots of things happened between 3.0 and this release and haven't been able to update the plugin as frequently, should be fairly easy to maintain from now on, unless a new update horribly breaks it.

  • Rewritten core features of this plugin.
  • Introduced Preset system.
  • Merged Single & Multiple blackouts into the system above.
  • Reorganized all config settings and added documentation.
  • Created Smart Tesla Gates system.
  • Remade main command and added more options.
  • Updated for Parabellum update.

Lights 3.0

30 May 23:55
4020202
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Lights 3.0 Pre-release
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(Current dll is broken, I suggest using the version below this one)

Update brought to you by @BuildBoy12

  • Upgraded commands to the new command system.
  • Better organized config properties.
  • Improved code organization.

If you were using an older version of this plugin, make a backup of your old config first.

Lights 2.2

11 Jan 13:21
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  • Removed OpenableDoors Config option. (Use BlacklistedDoors instead)
  • Updated to SL Update 10.2

Lights 2.1.1

29 Sep 15:27
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  • 06/11/20: Last SL update broke MEC Coroutines, this should fix that issue.

  • Updated to Exiled 2.1

  • Teslas will now be disabled during blackouts. (Can be toggled inside the config)

  • Doors will now be open (Or closed, if they were open already) during blackouts. (Disabled by default)

  • Optimized some parts of the code.

  • Fixed %ss not getting replaced by blackout duration.

  • 24/12/2020: Updated to latest Exiled version.

Lights 2.0

23 Jul 20:01
c0ebeea
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Rewritten for Exiled 2.0

LightsPlugin v1.3.4

21 Apr 07:01
c0ebeea
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  • Fixed permissions because I'm bad at programming.

LightsPlugin v1.3.3

24 Mar 13:47
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It is highly recommended that you update from whatever version you were using previously to this one, as this one fixes one big mistake my earlier versions had.

  • Reworked the "lights_reload" command to "lightsconfig" with new tools, more info here.

  • Changed and added a whole bunch of permissions.

  • Re-evaluated life decisions and wondered how a simple lights plugin needs a changelog this big.

  • Added lights_multipleblackout_timebetween_min & lights_multipleblackout_timebetween_max.

  • Added lights_multipleblackout_maxamount to limit amount of multiple blackouts.

  • Fixed simple code & math mistakes, "timebetween" should work much better than before:

Duration now properly gets added to Timebetween so it doesn't end up causing an overlap between each blackout. Yes, this was the way it was supposed to work before so please update.

Special thanks to @log for beta-testing all the plugin releases and helping me find some bugs!
If you have any errors you found, suggestions to make and bugs to report, please make sure to send them in!

LightsPlugin v1.2.1

23 Mar 20:58
3cad543
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  • Small fix for my small brain! (Thanks Rin!)