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The current version of Launcher, has the ability to grab release notes from GitHub API based on a hard coded setting in the Launcher::handle_releases_reply() method in Launcher.cpp. There appears to be a place holder for a VersionInfo::getAuthVersionNumber(); on line 238, which is not written from what I can see.
Based on the what is hard coded in Launcher for the version number to pull the notes from the GitHub API, the AdminRPC in SEGSAdmin, wasn't completed yet. (See the picture below, as v0.6.0 "Outbreak" was the current release.) AdminRPC was released in v0.7.0 "Awakening", and works pretty well from my tests with some Python code and with the current WebUI version.
Hopefully @miles200 or @broxen may have some free time to take a stab at this? Knock some rust off?
I did change it in my local copy and it works well, but the only bump I see in the road would be the subsequent versions that compromise fixes, as v0.7.9 is what is current for the release number.
My thinking is though, when "Client" is started, we'll switch the API call for the client version, so the player knows if there is an update.
We could also keep the admin version as an extra someplace in Launcher with a button to check that?!
v0.6.0
v0.7.0
The text was updated successfully, but these errors were encountered:
The current version of Launcher, has the ability to grab release notes from GitHub API based on a hard coded setting in the Launcher::handle_releases_reply() method in Launcher.cpp. There appears to be a place holder for a VersionInfo::getAuthVersionNumber(); on line 238, which is not written from what I can see.
Based on the what is hard coded in Launcher for the version number to pull the notes from the GitHub API, the AdminRPC in SEGSAdmin, wasn't completed yet. (See the picture below, as v0.6.0 "Outbreak" was the current release.) AdminRPC was released in v0.7.0 "Awakening", and works pretty well from my tests with some Python code and with the current WebUI version.
Hopefully @miles200 or @broxen may have some free time to take a stab at this? Knock some rust off?
I did change it in my local copy and it works well, but the only bump I see in the road would be the subsequent versions that compromise fixes, as v0.7.9 is what is current for the release number.
My thinking is though, when "Client" is started, we'll switch the API call for the client version, so the player knows if there is an update.
We could also keep the admin version as an extra someplace in Launcher with a button to check that?!
v0.6.0
v0.7.0
The text was updated successfully, but these errors were encountered: