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Blender 2.80+ addon for importing single or multiple .gfbanm files from Pokémon Sword/Shield video games.

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Shararamosh/gfbanm_importer

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WIP GFBANM Blender Importer

This is Blender 2.80+ addon for importing single or multiple .gfbanm files from Pokémon Sword/Shield video games.

Dependencies:

Seems to be working:

  • Skeleton:
    • Translation transforms
    • Scaling transforms

Currently working incorrectly:

  • Skeleton:
    • Rotation transforms (affect Translation transforms)

Not implemented:

  • Material flags
  • Event data

If someone knows how to transform rotation data from Sword/Shield format to valid Euler or Quaternion, please let me know (GitHub's Discussions or Issues is the best way).

Flatbuffers schema scripts were generated from pkZukan's gfbanm.fbs.

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Blender 2.80+ addon for importing single or multiple .gfbanm files from Pokémon Sword/Shield video games.

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