This is Blender 2.80+ addon for importing single or multiple .gfbanm files from Pokémon Sword/Shield video games.
- Flatbuffers library (the addon will attempt installing it using pip if not detected)
- Skeleton:
- Translation transforms
- Scaling transforms
- Skeleton:
- Rotation transforms (affect Translation transforms)
- Material flags
- Event data
If someone knows how to transform rotation data from Sword/Shield format to valid Euler or Quaternion, please let me know (GitHub's Discussions or Issues is the best way).
Flatbuffers schema scripts were generated from pkZukan's gfbanm.fbs.