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[Game] | [Pooppybara] | [Unity]

Click here to give it a try

Game Overview

The game is based on the GGJ2024 theme "Make Me Laugh". GGJ Website "Poopybara" isn't just a game, it's a hilariously zany adventure. Here, you play as a capybara with a special talent for flight, fueled by its digestive prowess. Imagine soaring through beautiful jungle landscapes, propelled by the power of... well, capybara farts! This isn't just about jumping and dodging; it's a whimsical journey through digestion and flatulence. Each level is filled with humorous elements and unbelievable challenges that will keep you laughing. Ready for a uniquely silly experience? "Poopybara" invites you to embrace the absurdity!

Team Member

Lead Artist: Huichuan Wang

Pixel Artist: W1AN

Game Developer: Vomyrak

Game Designer: Shawn

QA Tester: Lianqi Qiu

Audio Designer: Yiqing Fu

Design Concept

A capybara that can't control its farting, bouncing around the map.

Game Mechanics

Pufferfish as the protagonist: Players control the pufferfish, which can roll and bounce in unique ways, providing a dynamic and humorous gameplay experience.

Unique Movement Mechanics: The movement of the dolphin is influenced by physics-based mechanics, focusing on non-traditional methods such as rolling and bouncing.

Interactive environments: Players can interact with a variety of in-game elements such as crocodiles, pelicans and different types of terrain such as bushes and through-trees.

Oranges as collectibles: consuming oranges increases the energy of the pufferfish and affects its movement.

Game Highlights

Uncontrollable movement of the capybara and some deliberately reserved hilarious bugs.

Game controls:

Move: ← & →

Jump: Space

Interaction: E

Eat: C

Click on the title to view the video.

Game Screenshots

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