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utils.go
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utils.go
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package db2struct
import (
"fmt"
"go/format"
"strconv"
"strings"
"unicode"
)
// Constants for return types of golang
const (
golangByteArray = "[]byte"
gureguNullInt = "null.Int"
sqlNullInt = "sql.NullInt64"
golangInt = "int"
golangInt64 = "int64"
gureguNullFloat = "null.Float"
sqlNullFloat = "sql.NullFloat64"
golangFloat = "float"
golangFloat32 = "float32"
golangFloat64 = "float64"
gureguNullString = "null.String"
sqlNullString = "sql.NullString"
gureguNullTime = "null.Time"
golangTime = "time.Time"
)
// commonInitialisms is a set of common initialisms.
// Only add entries that are highly unlikely to be non-initialisms.
// For instance, "ID" is fine (Freudian code is rare), but "AND" is not.
var commonInitialisms = map[string]bool{
"API": true,
"ASCII": true,
"CPU": true,
"CSS": true,
"DNS": true,
"EOF": true,
"GUID": true,
"HTML": true,
"HTTP": true,
"HTTPS": true,
"ID": true,
"IP": true,
"JSON": true,
"LHS": true,
"QPS": true,
"RAM": true,
"RHS": true,
"RPC": true,
"SLA": true,
"SMTP": true,
"SSH": true,
"TLS": true,
"TTL": true,
"UI": true,
"UID": true,
"UUID": true,
"URI": true,
"URL": true,
"UTF8": true,
"VM": true,
"XML": true,
}
var intToWordMap = []string{
"zero",
"one",
"two",
"three",
"four",
"five",
"six",
"seven",
"eight",
"nine",
}
//Debug level logging
var Debug = false
// Generate Given a Column map with datatypes and a name structName,
// attempts to generate a struct definition
func Generate(columnTypes map[string]map[string]string, columnsSorted []string, tableName string, structName string, pkgName string, jsonAnnotation bool, gormAnnotation bool, gureguTypes bool) ([]byte, error) {
var dbTypes string
dbTypes = generateMysqlTypes(columnTypes, columnsSorted, 0, jsonAnnotation, gormAnnotation, gureguTypes)
src := fmt.Sprintf("package %s\ntype %s %s\n}",
pkgName,
structName,
dbTypes)
if gormAnnotation == true {
tableNameFunc := "// TableName sets the insert table name for this struct type\n" +
"func (" + strings.ToLower(string(structName[0])) + " *" + structName + ") TableName() string {\n" +
" return \"" + tableName + "\"" +
"}"
src = fmt.Sprintf("%s\n%s", src, tableNameFunc)
}
formatted, err := format.Source([]byte(src))
if err != nil {
err = fmt.Errorf("error formatting: %s, was formatting\n%s", err, src)
}
return formatted, err
}
// fmtFieldName formats a string as a struct key
//
// Example:
// fmtFieldName("foo_id")
// Output: FooID
func fmtFieldName(s string) string {
name := lintFieldName(s)
runes := []rune(name)
for i, c := range runes {
ok := unicode.IsLetter(c) || unicode.IsDigit(c)
if i == 0 {
ok = unicode.IsLetter(c)
}
if !ok {
runes[i] = '_'
}
}
return string(runes)
}
func lintFieldName(name string) string {
// Fast path for simple cases: "_" and all lowercase.
if name == "_" {
return name
}
for len(name) > 0 && name[0] == '_' {
name = name[1:]
}
allLower := true
for _, r := range name {
if !unicode.IsLower(r) {
allLower = false
break
}
}
if allLower {
runes := []rune(name)
if u := strings.ToUpper(name); commonInitialisms[u] {
copy(runes[0:], []rune(u))
} else {
runes[0] = unicode.ToUpper(runes[0])
}
return string(runes)
}
// Split camelCase at any lower->upper transition, and split on underscores.
// Check each word for common initialisms.
runes := []rune(name)
w, i := 0, 0 // index of start of word, scan
for i+1 <= len(runes) {
eow := false // whether we hit the end of a word
if i+1 == len(runes) {
eow = true
} else if runes[i+1] == '_' {
// underscore; shift the remainder forward over any run of underscores
eow = true
n := 1
for i+n+1 < len(runes) && runes[i+n+1] == '_' {
n++
}
// Leave at most one underscore if the underscore is between two digits
if i+n+1 < len(runes) && unicode.IsDigit(runes[i]) && unicode.IsDigit(runes[i+n+1]) {
n--
}
copy(runes[i+1:], runes[i+n+1:])
runes = runes[:len(runes)-n]
} else if unicode.IsLower(runes[i]) && !unicode.IsLower(runes[i+1]) {
// lower->non-lower
eow = true
}
i++
if !eow {
continue
}
// [w,i) is a word.
word := string(runes[w:i])
if u := strings.ToUpper(word); commonInitialisms[u] {
// All the common initialisms are ASCII,
// so we can replace the bytes exactly.
copy(runes[w:], []rune(u))
} else if strings.ToLower(word) == word {
// already all lowercase, and not the first word, so uppercase the first character.
runes[w] = unicode.ToUpper(runes[w])
}
w = i
}
return string(runes)
}
// convert first character ints to strings
func stringifyFirstChar(str string) string {
first := str[:1]
i, err := strconv.ParseInt(first, 10, 8)
if err != nil {
return str
}
return intToWordMap[i] + "_" + str[1:]
}