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Merge pull request #22 from Sigma88/Development
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Sigma Dimensions v0.6.2
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Sigma88 authored Nov 19, 2016
2 parents 5728b23 + bd4813e commit 55e011c
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Showing 6 changed files with 192 additions and 9 deletions.
6 changes: 6 additions & 0 deletions Changelog.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,9 @@
**v0.6.2**

- Improved ground textures resize
- Improved Asteroid rescale


**v0.6.1**

- Fixed AtmosphereFromGround resize
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154 changes: 150 additions & 4 deletions GameData/Sigma/Dimensions/Configs/General/groundTextures.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -6,15 +6,23 @@
{
%Material
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&steepTiling = 10
&steepTexStart = 200000
&steepTexEnd = 300000
&deepMultiFactor = 8
&mainMultiFactor = 10
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -24,15 +32,23 @@
{
%Material
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 30000
&steepTiling = 50
&steepTexStart = 200000
&steepTexEnd = 300000
&deepMultiFactor = 8
&mainMultiFactor = 10
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -46,11 +62,27 @@
&groundTexEnd = 1000
&steepTexStart = 0
&steepTexEnd = 50000
&steepNearTiling = 4000
&steepTiling = 50
&lowNearTiling = 2000
&lowMultiFactor = 10
&lowBumpNearTiling = 2000
&lowBumpFarTiling = 10
&midNearTiling = 4000
&midMultiFactor = 10
&midBumpNearTiling = 8000
&midBumpFarTiling = 10
&highNearTiling = 4000
&highMultiFactor = 10
&highBumpNearTiling = 4000
&highBumpFarTiling = 10
}
%FallbackMaterial
{
&texTiling = 1000
&groundTexStart = 20000
&groundTexEnd = 60000
&multiFactor = 0.5
}
}
}
Expand All @@ -60,16 +92,26 @@
{
%Material
{
&texTiling = 1000
&groundTexStart = 2000
&groundTexEnd = 15000
&steepTiling = 300
&steepTexStart = 100000
&steepTexEnd = 200000
&deepMultiFactor = 1
&mainMultiFactor = 1
&highMultiFactor = 1
&snowMultiFactor = 1
&atmosphereDepth = 55000
}
%FallbackMaterial
{
&texTiling = 1000
&groundTexStart = 20000
&groundTexEnd = 60000
&multiFactor = 0.5
}

}
}
@Body:HAS[@Template:HAS[#name[Eve]]]
Expand All @@ -82,12 +124,22 @@
&groundTexEnd = 10000
&steepTexStart = 0
&steepTexEnd = 100000
&oceanFogDistance = 1000
&steepNearTiling = 1000
&steepTiling = 50
&lowNearTiling = 20000
&lowMultiFactor = 10
&midNearTiling = 20000
&midMultiFactor = 10
&midBumpNearTiling = 10000
&highNearTiling = 20000
&highMultiFactor = 10
}
%FallbackMaterial
{
&texTiling = 1000
&groundTexStart = 20000
&groundTexEnd = 60000
&multiFactor = 0.5
}
}
}
Expand All @@ -97,15 +149,23 @@
{
%Material
{
&texTiling = 80
&groundTexStart = 0
&groundTexEnd = 20000
&steepTiling = 10
&steepTexStart = 200000
&steepTexEnd = 300000
&deepMultiFactor = 8
&mainMultiFactor = 10
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 80
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -115,15 +175,23 @@
{
%Material
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&steepTiling = 10
&steepTexStart = 200000
&steepTexEnd = 300000
&deepMultiFactor = 8
&mainMultiFactor = 10
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -137,12 +205,22 @@
&groundTexEnd = 10000
&steepTexStart = 10000
&steepTexEnd = 100000
&oceanFogDistance = 1000
&steepNearTiling = 1000
&steepTiling = 100
&lowNearTiling = 4000
&lowMultiFactor = 10
&midNearTiling = 4000
&midMultiFactor = 100
&midBumpNearTiling = 1000
&highNearTiling = 4000
&highMultiFactor = 4
}
%FallbackMaterial
{
&texTiling = 4000
&groundTexStart = 0
&groundTexEnd = 10000
&multiFactor = 100
}
}
}
Expand All @@ -156,12 +234,22 @@
&groundTexEnd = 10000
&steepTexStart = 10000
&steepTexEnd = 100000
&oceanFogDistance = 1000
&steepNearTiling = 2000
&steepTiling = 100
&lowNearTiling = 2000
&lowMultiFactor = 8
&midNearTiling = 1000
&midMultiFactor = 2
&midBumpNearTiling = 1000
&highNearTiling = 1000
&highMultiFactor = 2
}
%FallbackMaterial
{
&texTiling = 1000
&groundTexStart = 20000
&groundTexEnd = 60000
&multiFactor = 0.5
}
}
}
Expand All @@ -171,15 +259,23 @@
{
%Material
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 5000
&steepTiling = 10
&steepTexStart = 60000
&steepTexEnd = 100000
&deepMultiFactor = 8
&mainMultiFactor = 10
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 5000
&multiFactor = 0.5
}
}
}
Expand All @@ -193,11 +289,27 @@
&groundTexEnd = 20000
&steepTexStart = 0
&steepTexEnd = 200000
&steepNearTiling = 1000
&steepTiling = 10
&lowNearTiling = 500
&lowMultiFactor = 100
&lowBumpNearTiling = 5000
&lowBumpFarTiling = 1000
&midNearTiling = 500
&midMultiFactor = 100
&midBumpNearTiling = 500
&midBumpFarTiling = 100
&highNearTiling = 500
&highMultiFactor = 100
&highBumpNearTiling = 500
&highBumpFarTiling = 10
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -211,12 +323,22 @@
&groundTexEnd = 40000
&steepTexStart = 20000
&steepTexEnd = 50000
&oceanFogDistance = 1000
&steepNearTiling = 1
&steepTiling = 2
&lowNearTiling = 1200
&lowMultiFactor = 5
&midNearTiling = 1000
&midMultiFactor = 4
&midBumpNearTiling = 1000
&highNearTiling = 800
&highMultiFactor = 3
}
%FallbackMaterial
{
&texTiling = 4000
&groundTexStart = 0
&groundTexEnd = 6000
&multiFactor = 24
}
}
}
Expand All @@ -226,15 +348,23 @@
{
%Material
{
&texTiling = 256
&groundTexStart = 0
&groundTexEnd = 20000
&steepTiling = 10
&steepTexStart = 200000
&steepTexEnd = 300000
&deepMultiFactor = 3
&mainMultiFactor = 6
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -244,15 +374,23 @@
{
%Material
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&steepTiling = 10
&steepTexStart = 200000
&steepTexEnd = 300000
&deepMultiFactor = 8
&mainMultiFactor = 10
&highMultiFactor = 12
&snowMultiFactor = 14
}
%FallbackMaterial
{
&texTiling = 1024
&groundTexStart = 0
&groundTexEnd = 20000
&multiFactor = 0.5
}
}
}
Expand All @@ -262,15 +400,23 @@
{
%Material
{
&texTiling = 2000
&groundTexStart = 5000
&groundTexEnd = 12000
&steepTiling = 50
&steepTexStart = 100000
&steepTexEnd = 200000
&deepMultiFactor = 1
&mainMultiFactor = 1
&highMultiFactor = 1
&snowMultiFactor = 1
}
%FallbackMaterial
{
&texTiling = 2000
&groundTexStart = 5000
&groundTexEnd = 12000
&multiFactor = 0.5
}
}
}
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Original file line number Diff line number Diff line change
Expand Up @@ -80,4 +80,12 @@
tempASL = #$@SigmaDimensions/tempASL$
}
}
@Asteroid,*
{
!SigmaDimensions,* {}
SigmaDimensions
{
Rescale = #$@SigmaDimensions/Rescale$
}
}
}
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