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A NES (PAL) Duck Hunt clone (game A only), written in C++ with SDL 1.2 between 2014/07 - 2015/01 for college project.

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Duck Hunt

A NES (PAL) Duck Hunt clone (game A only), written in C++ with SDL 1.2 between 2014/07 - 2015/01 for college project.

License

Duck Hunt is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.

Duck Hunt is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.

Design copyright (C) 1985-2015 Nintendo

Authors

Developed in C++ by:

  • Bisi Simone [ bisi.simone (at) gmail (dot) com ]
  • Carpino Andrea [ carpocci (at) gmail (dot) com ]

for studying purposes ONLY, between 2014/2015.

Compilation

  1. Install the following libraries: - SDL 1.2 - SDL_image 1.2 - SDL_ttf 1.2 - SDL_mixer 1.2
  2. Compile the project using "compile.sh"
  3. Run "./duck_hunt"
  4. Have fun!

Notes

  • Documentation is in Italian language

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A NES (PAL) Duck Hunt clone (game A only), written in C++ with SDL 1.2 between 2014/07 - 2015/01 for college project.

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