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Revert "AME buff" #20

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DangerRevolution
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@DangerRevolution DangerRevolution commented Mar 20, 2024

This reverts commit e271a5d.

Description

The AME buff made by Wizden is a bandaid solution to Engineers refusing / being inept at / getting killed while setting up the round's power source, that being Singulo or AME or Tesla. As a result, the station quickly runs out of power and everyone suffers as their AME rooms are quite small, due to the philosophy of AME being a placeholder.

As a result, they cranked up the AME power so it can handle the station while Engineers set up power.

Delta stations, and quite literally any non-Wizden station don't give the antimatter engine a broom closet to be set up in so this is never an issue. As a result, this update does nothing for us but make AME so OP that other power is unnecessary.

TODO:

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🆑 DangerRevolution

  • tweak: AME is now back to it's Delta-V power values

@github-actions github-actions bot added the Changes: C# Changes any cs files label Mar 20, 2024
@DebugOk
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DebugOk commented Mar 20, 2024

The AME buff made by Wizden is a bandaid solution to Engineers refusing / being inept at / getting killed while setting up the round's power source,

This is just wrong. This was because theres issues with battery values and its waiting on tweaks that are currently pending PRs. Reverting this change without fixing the main power issue will just force engineers to use power sources that'll cause all the lights to flicker.

@DangerRevolution
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DangerRevolution commented Mar 20, 2024

The AME buff made by Wizden is a bandaid solution to Engineers refusing / being inept at / getting killed while setting up the round's power source,

This is just wrong. This was because theres issues with battery values and its waiting on tweaks that are currently pending PRs. Reverting this change without fixing the main power issue will just force engineers to use power sources that'll cause all the lights to flicker.

Is it this one? The one that fixes battery issues? space-wizards/space-station-14#25898

@DangerRevolution DangerRevolution marked this pull request as draft March 20, 2024 15:53
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DebugOk commented Mar 20, 2024

The AME buff made by Wizden is a bandaid solution to Engineers refusing / being inept at / getting killed while setting up the round's power source,

This is just wrong. This was because theres issues with battery values and its waiting on tweaks that are currently pending PRs. Reverting this change without fixing the main power issue will just force engineers to use power sources that'll cause all the lights to flicker.

Is it this one? The one that fixes battery issues? space-wizards/space-station-14#25898

One of them yes. I dont think anything has been done for all the other values that are fucked

@DEATHB4DEFEAT DEATHB4DEFEAT changed the title Revert "Revert "Revert AME buff" (#939)" Revert "AME buff" Mar 20, 2024
@DEATHB4DEFEAT DEATHB4DEFEAT added Status: Requires This requires something else to be done before being resolved Size: 5-Very Small For especially small issues/PRs labels Mar 20, 2024
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So I think I can add some context here, and why this doesn't actually matter for DeltaV outside of one very specific map that has an easily fixed issue. The underlying reason why this change was made was for one very specific Wizden map, called Core. Core, famously has a Singularity engine in the exact center of the station. The underlying reason this change was done was that engineers were consistently failing to setup the singularity correctly, in the time limit alotted to them by the station's intentionally undersized AME. However, because the entire station was made around Engineering, it would take dozens of hours of mapping work just to expand the AME room to include a fullsize AME, because literally the entire map would need to be altered to accomodate such a change.

Yes, there is also a bug with SMES. If the total amount of SMES outputs is not great enough to supply the Load required by the station, it causes a brownout issue where the lights flicker. This bug is actually present on Edge station, and is fairly easily fixed with some slight modification to wiring. However that is also itself a mapper issue, not a code issue. For the most part the DeltaV maps did not actually require this change, since we did not have the underlying map issue that Wizden had that justified it. Our maps were designed from the get go with a full size AME, every one of them.

Undoing this change is justified, since it was irrelevant to the DV codebase in the first place. And it's irrelevant to this codebase as well.

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It sounds to me like this is a quick fix to a genuine problem that only cropped up in specific circumstances. If we don't foresee those circumstances arising and we feel the fix causes issues elsewhere, it is perfectly valid to undo it. We should, however, keep in the mind the real underlying problem that lead to this fix in the first place and remember that it needs to be dealt with.
The problem isn't false just because we don't expect it to affect us, but it's also perfectly fair to undo this change. Perhaps make a note about it somewhere easy to find and a comment in the YAML regarding the value.

@DangerRevolution DangerRevolution marked this pull request as ready for review March 21, 2024 22:53
dasprino007 pushed a commit to dasprino007/Einstein-Engines that referenced this pull request Jul 20, 2024
Mnemotechnician pushed a commit to Mnemotechnician/Einstein-Engines that referenced this pull request Sep 9, 2024
Mnemotechnician pushed a commit to Mnemotechnician/Einstein-Engines that referenced this pull request Sep 9, 2024
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5 participants