diff --git a/include/Raquet.h b/include/Raquet.h index 35a688f..ebe553f 100644 --- a/include/Raquet.h +++ b/include/Raquet.h @@ -14,9 +14,9 @@ /* WINDOW CONSTANTS */ #define SCREEN_WIDTH 480 // Internal screen width #define SCREEN_HEIGHT 270 // Internal screen height -#define SCREEN_SCALE 2 // How much we scale the window by default +#define SCREEN_SCALE 3 // How much we scale the window by default #define FRAMERATE_CAP 60.0 // Constant framerate -#define WINDOW_TITLE "B-TRON" // Window Title +#define WINDOW_TITLE "Raquet Game Engine" // Window Title #define AUDIO_SAMPLE_RATE 44100 // How high quality our sound is, decrease if you want moldy mp3 sound :) SDL_Window* gWindow;