Releases: Sinislosion/Raquet
Releases · Sinislosion/Raquet
v1.0.5 - Best Best Version Yet Latest
okay so v1.0.4 had a typo in one line that would need to be fixed before being used. I somehow didn't realize this and now it's been 2 months. Here's a fix for that, next update should be v1.1 with some more documentation, and some nice features. Possibly a refactor too.
v1.0.4 - Best Version Yet
Some actually nice improvements
- V-Sync fix on monitors above the internal framerate
- Segfault Prevention when .PPF files aren't found
- Removed dependency on hardcoded color palette (PAL0F)
v1.0.3 - Pug Fixes
Pugs got everywhere, we fixed em for ya though
- Fixed
Raquet_MouseCheck
andRaquet_KeyCheck
Features - Optimizations
- Sound Function Updates
- Misc Bug Fixes
Full Changelog: v1.0.2...v1.0.3
v1.0.2 - Now Windows Compatible
What's Changed
- Visual fixes for windows systems, and compilation compatibility for MingW
- Audio sample rate constant now actually affects audio sample rate
- Actors are now pointer-based
- Other stuff I forgot about probably.
Raquet v1.0.1
What's Changed
- Revamped actors system to use pointers
- Changed Actor Bounding Boxes to use structs
Release v1.0.0
First "stable" release for Raquet. I hope it doesn't explode uh oh what's that sound coming from my hard dri AHGHAGGHA GHAG AHH THERE'S PLACEFACE EVERYWHERE AGHAH AGHHHHHH