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ExampleAnimalRenderer.java
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ExampleAnimalRenderer.java
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/*
* Copyright (c) 2022 SizableShrimp
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.sizableshrimp.entitymodeljsonexample.animal;
import me.sizableshrimp.entitymodeljsonexample.EntityModelJsonExampleMod;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.MobRenderer;
import net.minecraft.resources.ResourceLocation;
public class ExampleAnimalRenderer extends MobRenderer<ExampleAnimal, EntityModel<ExampleAnimal>> {
// The layer, in this case "main", becomes the root folder for the entity model
// All JSON entity models reside in assets/modid/models/entity.
// This model location translates to assets/entitymodeljsonexample/models/entity/main/example_animal.json
public static final ModelLayerLocation EXAMPLE_ANIMAL_MODEL_LOCATION = new ModelLayerLocation(new ResourceLocation(EntityModelJsonExampleMod.MODID, "example_animal"), "main");
// The actual texture PNG
public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation("textures/entity/armorstand/wood.png");
public ExampleAnimalRenderer(EntityRendererProvider.Context context) {
// Bake the model location, this will get a ModelPart with the data defined in the custom JSON file
super(context, new ExampleAnimalModel(context.bakeLayer(EXAMPLE_ANIMAL_MODEL_LOCATION)), 1);
}
@Override
public ResourceLocation getTextureLocation(ExampleAnimal entity) {
return TEXTURE_LOCATION;
}
}