The skeleton for your Slack bots.
Skellington is a skeleton for your Botkit Slack bots. It handles the boilerplate connection and error handling and let's you get down to the business of bot-making. You can write a new bot in just a few of lines of code!
Skellington has a robust plugin architecture letting you import plugins into your Skellington bot to mix and match functionality. This will let you keep your bot small, code clean, and your deployments simple.
This is all the code you need to write to make a Skellington bot for a single team:
require('skellington')({
slackToken: 'xoxb-abc123-def-456',
plugins: [require('gobot'), require('awesom-o')]
});
You can also use Skellington to set up a Slack app for incoming webhooks, slash commands, and multiteam support. Just pass a few configs:
require('skellington')({
clientId: 'jack',
clientSecret: 'shhhhhh',
port: 433,
scopes: ['bot'], // optional, scopes can come from the config or from plugins
state: 'kentucky', // optional state passed back during the OAuth authentication flow
redirectUri: 'http://skellington.is.cool', // optional redirect URI configured in Slack for your app
plugins: [require('gobot'), require('awesom-o')]
});
OAuth and slash command endpoints will be created for you. The oauth path will be /oauth
and the slash command endpoint will be /slack/receive
.
If required configs are missing, Skellington will exit with a helpful error message to get you up and running.
Want to know what commands your bot supports? Direct mention (@bot help
) or direct message your bot help
and your bot
will give you a list of help topics. Each plugin you register with your bot can add it's own help commands.
Skellington will allow you to create a single team bot for that team or a Slack app capable of multi-team bots, slash commands, and incoming webhooks. These types are mutually exclusive and which type you create depends on the options you pass.
-
botkit
(Object) An optional object of options passed directly toBotkit.slackbot
. -
logger
(Object) A custom logger, defaults to Skellington's internal logging. Logger must implementdebug
,info
, anderror
methods. -
plugins
(Array, Required) An array of plugins. See below for details. -
port
(Number, Required for Slack App) If passed, will create an express server listening on the port. The express app will be passed to plugins in theinit
callback. The paths/oauth
and/slack/receive
are reserved. -
debug
(Boolean) Whether to turn on debug mode. By default this value will be used for thebotkit.debug
option, but this can be overridden in the botkit config. -
debugOptions
(Object) Used ifdebug
is true.debugOptions.formatter
(Function) A formatter function that will be used to log any message to ahears
call. Will be passed themessage
object. Additional debug information will be added onto the message on theskellington
key.
-
slackToken
(String, Required) If this is a single team bot, the Slack API token used to connect to the Slack API. WhenslackToken
is passed, Skellington will create a single team bot. Otherwise Skellington will attempt to build a Slack app. -
exitOnRtmFailure
(Boolean) Whether to exit the process if an RTM connection cannot be established. Defaults totrue
.
-
clientId
(String, Required) Your Slack OAuth client ID. -
clientSecret
(String, Required) Your Slack OAuth client secret. -
redirectUri
(String) A redirect URI to pass to Slack during the OAuth flow. If passed, Slack will redirect to this URI therefore it should be the Skellington host. To redirect from Skellington after the OAuth flow is complete, usesuccessRedirectUri
anderrorRedirectUri
. -
state
(String) State that will be returned from Slack as part of the OAuth flow. This is usually used to verify the callback from the Identity Provider (Slack, in this case) is legitimate. -
scopes
(Array) The OAuth scopes your app will be requesting. Defaults to no scopes. Scopes can be passed from plugins as well. -
startRtm
(Boolean) Defaults totrue
. If strictly false Skellington will not initiate an RTM connection when adding a new bot. SettingstartRtm
false is good for Slack apps that will rely solely on the Events API for events. NOTE: WhenstartRtm
is false thebotConnected
lifecycle method will never be called. -
successRedirectUri
(String) A URI to for Skellington to redirect to after a successful OAuth authentication flow. -
errorRedirectUri
(String) A URI to for Skellington to redirect to after a failed OAuth authentication flow.
Botkit is a core dependency of Skellington and is caret matched in package.json
. This means that any bug fixes (patch releases) and new features (minor releases)
in Botkit will be automatically picked up each time you install Skellington. This is a bet on semver which the Botkit project has appeared to follow well.
Note: Botkit is currently in 0.X.Y versioning, so a ^
match will only pick up "patch" releases.
When/if Botkit publishes a breaking change, I will file a Skellington issue to track it and for the community to comment on. The subsequent Skellington version bump will either be a minor or major release, depending on the impact.
If you find an issue related to a Botkit version picked up by Skellington, please file an issue.
- Shrinkwrap your bot, this will give you consistency from build to build.
- Test your bot before you deploy to production. Fire it up and click around and look for anything weird (don't forget to check your logs).
- If you run into an issue due to a Botkit bug, try downgrading Botkit:
cd node_modules/skellington && npm install botkit@<version> && cd ../..
- If this solves the issue, shrinkwrap your bot and please file an issue.
init(controller, bot, expressApp)
Each plugin passed to Skellington can export an object with an init
function that will take a botkit controller
, bot
,
and optionally an Express app
(this will only exist if config.port
was set). This callback will be called once when Skellington is started.
This is when most plugins will set up their listeners for Slack and Botkit events. Learn more about the Botkit API in the howdyai/botkit docs.
NOTE: the bot parameter will be null
for Slack Apps, since init
is called only once before any teams have connected.
If you want access to the team bot, you can write a botConnected
callback that will be called whenever a new team initiates
an RTM session with Slack.
module.exports = {
init: function(controller, bot, expressApp) {
// build your bot logic here!
controller.hears('hello', 'direct_mention', function(bot, message) {
bot.reply(message, 'Hi!');
});
}
};
botConnected(controller, bot)
The botConnected
callback is called any time a bot connects to an RTM session with Slack and is passed a reference to the controller
and the bot. botConnected
can be used for building a cache of team specific entities (like channels or users) or gather whatever
information about a team you could need.
botConnected
is called for single team bots and Slack apps, though for single team bots it is called at the same moment
in the lifecycle as init
. If startRtm
is false for a Slack app then this lifecycle method will never be called.
It is only fired if the RTM session can be established unlike the Botkit create_bot
event, which is called after a successful OAuth
authorization flow, but before an RTM session is established.
module.exports = {
botConnected: function(controller, bot) {
// do some interesting things with the connected bot!
}
};
- Array
For plugins that are for Slack apps you can pass an array of OAuth scopes your plugin will require.
module.exports = {
init: function(controller, bot, expressApp) {
// what an awesome multi-team bot!
},
scopes: ['bot']
};
- Object
You can optionally include help text for your plugin. This is a great way for To do this, you will need a a help
object with command
and text
properties on your exported object. As in life, help
is optional, but it does make things easier.
-
command
(String, required) The command the user will use to get help about your plugin. For example ifcommand
isfunny gifs
, users will get help by typing@bot help funny gifs
. -
text
(String or function, required) Either a string or a function. The string will be displayed as is. If text if a function, it will be passed an options object with the following properties:
Property | Description |
---|---|
botName | The user facing name of the bot. Useful if you have commands that require @-mentioning the bot. |
team | The team ID the help message came from. |
channel | The channel ID the help message came from. |
user | The ID of the user who initiated the help message. |
// basic help
module.exports = {
init: function(controller, bot, expressApp) {
// initialize plugin
},
help: {
command: 'funny gifs',
text: 'They are so funny!'
}
}
// advanced formatting
module.exports = {
init: function(controller, bot, expressApp) {
// initialize plugin
},
help: {
command: 'funny gifs',
text: function(opts) {
return `${opts.botName} ${opts.team} ${opts.channel} ${opts.user}`
}
}
};
Your plugin could be part of a Slack app or a single team bot. Users can also be running multiple Skellington bots within the same process, see the functional tests for an example. If possible, build your plugin to be stateless, but if you need to build a data store make sure to key it by team ID and/or bot ID.
Assume there will be several other plugins running in the same Skellington instance, so be considerate when you put things into the shared storage. Namespace any data specific to your plugin and don't modify things you didn't set.
When you read from storage, remember to always merge your updates with what was present in storage before.
Here's an example of how to do that using lodash's merge
method:
var myTeamData = {funnyGifs: 'some data'};
controller.storage.teams.get('teamId', function(err, team) {
var mergedData = _.merge({id: 'teamId'}, team, myTeamData);
controller.storage.teams.save(mergedData, function(err) {
console.log('data updated!')
})
})
If you are adding additional routes to the express app use a namespaced path,
like /funny-gifs/endpoint
. Don't add things to the root path, those are likely to conflict with another bot.
The paths /oauth
and /slack/receive
are reserved.