Preventing NPE caused by creation of PlayerProfile from OfflinePlayer #7091
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
There's currently a bug when setting the profile of a skull using an OfflinePlayer without a username. SkullMeta#setOwningPlayer(OfflinePlayer) do not check if the username is present and still creates a new GameProfile, leading to a NPE. This PR addresses the issue by providing an alternative player profile with empty username.
Although this has been fixed in SPIGOT-7882 (the same way I did here), the bug persists in older versions supported by Skript.
Target Minecraft Versions: any
Requirements: none
Related Issues: #7090